1 //////////////////////////////////////
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3 // Graphics .H file for .WL1
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4 // IGRAB-ed on Sat May 02 02:16:56 1992
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6 //////////////////////////////////////
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18 H_TREASUREPIC, // 11
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22 H_WEAPON1234PIC, // 15
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23 H_WOLFLOGOPIC, // 16
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28 H_GALACTIXPIC, // 21
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30 H_AUSTRALIAPIC, // 23
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37 C_NOTSELECTEDPIC, // 29
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38 C_SELECTEDPIC, // 30
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40 C_DIGITITLEPIC, // 32
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41 C_MUSICTITLEPIC, // 33
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42 C_MOUSELBACKPIC, // 34
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43 C_BABYMODEPIC, // 35
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47 C_LOADSAVEDISKPIC, // 39
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48 C_DISKLOADING1PIC, // 40
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49 C_DISKLOADING2PIC, // 41
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51 C_CUSTOMIZEPIC, // 43
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52 C_LOADGAMEPIC, // 44
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53 C_SAVEGAMEPIC, // 45
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54 C_EPISODE1PIC, // 46
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55 C_EPISODE2PIC, // 47
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56 C_EPISODE3PIC, // 48
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57 C_EPISODE4PIC, // 49
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58 C_EPISODE5PIC, // 50
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59 C_EPISODE6PIC, // 51
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103 STATUSBARPIC, // 94
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107 HIGHSCORESPIC, // 98
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111 MACHINEGUNPIC, // 101
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112 GATLINGGUNPIC, // 102
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115 SILVERKEYPIC, // 105
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149 GOTGATLINGPIC, // 139
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151 GETPSYCHEDPIC, // 141
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162 #define README_LUMP_START 3
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163 #define README_LUMP_END 25
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165 #define CONTROLS_LUMP_START 26
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166 #define CONTROLS_LUMP_END 52
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168 #define LEVELEND_LUMP_START 53
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169 #define LEVELEND_LUMP_END 93
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171 #define LATCHPICS_LUMP_START 99
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172 #define LATCHPICS_LUMP_END 141
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176 // Amount of each data item
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178 #define NUMCHUNKS 558
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181 #define NUMPICS 139
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183 #define NUMSPRITES 0
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184 #define NUMTILE8 72
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185 #define NUMTILE8M 0
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186 #define NUMTILE16 144
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187 #define NUMTILE16M 270
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188 #define NUMTILE32 0
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189 #define NUMTILE32M 0
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190 #define NUMEXTERNS 1
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192 // File offsets for data items
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194 #define STRUCTPIC 0
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196 #define STARTFONT 1
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197 #define STARTFONTM 3
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198 #define STARTPICS 3
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199 #define STARTPICM 142
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200 #define STARTSPRITES 142
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201 #define STARTTILE8 142
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202 #define STARTTILE8M 143
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203 #define STARTTILE16 143
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204 #define STARTTILE16M 287
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205 #define STARTTILE32 557
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206 #define STARTTILE32M 557
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207 #define STARTEXTERNS 557
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210 // Thank you for using IGRAB!
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