1 //////////////////////////////////////
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3 // Graphics .H file for .WL6
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4 // IGRAB-ed on Wed Apr 13 06:58:44 1994
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6 //////////////////////////////////////
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13 H_TOPWINDOWPIC, // 6
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14 H_LEFTWINDOWPIC, // 7
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15 H_RIGHTWINDOWPIC, // 8
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16 H_BOTTOMINFOPIC, // 9
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21 C_NOTSELECTEDPIC, // 13
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22 C_SELECTEDPIC, // 14
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24 C_DIGITITLEPIC, // 16
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25 C_MUSICTITLEPIC, // 17
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26 C_MOUSELBACKPIC, // 18
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27 C_BABYMODEPIC, // 19
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31 C_LOADSAVEDISKPIC, // 23
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32 C_DISKLOADING1PIC, // 24
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33 C_DISKLOADING2PIC, // 25
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35 C_CUSTOMIZEPIC, // 27
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36 C_LOADGAMEPIC, // 28
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37 C_SAVEGAMEPIC, // 29
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38 C_EPISODE1PIC, // 30
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39 C_EPISODE2PIC, // 31
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40 C_EPISODE3PIC, // 32
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41 C_EPISODE4PIC, // 33
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42 C_EPISODE5PIC, // 34
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43 C_EPISODE6PIC, // 35
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45 C_TIMECODEPIC, // 37
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92 L_APOSTROPHEPIC, // 83
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99 HIGHSCORESPIC, // 90
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103 MACHINEGUNPIC, // 93
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104 GATLINGGUNPIC, // 94
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107 SILVERKEYPIC, // 97
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141 GOTGATLINGPIC, // 131
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142 MUTANTBJPIC, // 132
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144 GETPSYCHEDPIC, // 134
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149 ERRORSCREEN, // 137
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167 #define README_LUMP_START 3
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168 #define README_LUMP_END 9
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170 #define CONTROLS_LUMP_START 10
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171 #define CONTROLS_LUMP_END 42
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173 #define LEVELEND_LUMP_START 43
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174 #define LEVELEND_LUMP_END 85
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176 #define LATCHPICS_LUMP_START 91
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177 #define LATCHPICS_LUMP_END 134
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181 // Amount of each data item
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183 #define NUMCHUNKS 149
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186 #define NUMPICS 132
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188 #define NUMSPRITES 0
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189 #define NUMTILE8 72
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190 #define NUMTILE8M 0
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191 #define NUMTILE16 0
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192 #define NUMTILE16M 0
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193 #define NUMTILE32 0
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194 #define NUMTILE32M 0
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195 #define NUMEXTERNS 13
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197 // File offsets for data items
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199 #define STRUCTPIC 0
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201 #define STARTFONT 1
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202 #define STARTFONTM 3
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203 #define STARTPICS 3
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204 #define STARTPICM 135
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205 #define STARTSPRITES 135
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206 #define STARTTILE8 135
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207 #define STARTTILE8M 136
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208 #define STARTTILE16 136
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209 #define STARTTILE16M 136
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210 #define STARTTILE32 136
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211 #define STARTTILE32M 136
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212 #define STARTEXTERNS 136
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215 // Thank you for using IGRAB!
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