1 彼岸花 Project 01 話の地球 //Higanbana Project 01 ~ Story of Chikyuu
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3 Open watcom to compile the code of project 16
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6 ### Directory Structure!
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8 16.exe = actual planned game executable!
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9 / = root of project where executables are at
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10 16/ = experimental branch and example codes
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11 16/modex16/ = pngwen's code archived~
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12 src/ = source of project~
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13 doc/ = documentation of the project~
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14 doc/faq.txt = frequently asked questions file!
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16 ### TODO not in particular order~:
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18 + DONE 1. SCROLLING!!!!!!!
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19 + 2. Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all! almost done
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20 + 3. tweak animation frame perloop and make the dpad controls a case switch (look at commander keen code?) and vsync horizontal animation
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21 + DONE 4. movement and player movement when reaching edge of map
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22 + DONE 5. sprite rendering
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23 + 6. text box rendering
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24 + semi done 7. text rendering
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25 + DONE! YAY! 8. map loading
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26 + DONE! YAY! wwww 9. map rendering~
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27 + 10. map and item interation
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28 + 11. item inventory~
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29 + ==working on extending== DONE! but needs work! 12. Memory management (EMS + XMS) done but not tested...
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30 + 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason)
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31 + 14. masking layer! (i think this is not easy to accomplish!)
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32 + DONE 15. 8088 detection to turn off vsync!
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34 + ==working== 16. (very important!) optoimize draw row and draw col
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36 + not needed ... really... 17. merge map system and interperator from verge 2
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38 + 19. (also important) interperator! and possibly custom map system
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39 + 20. (also important) lua scripting system!
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40 + 21. extend the map system!
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41 + DONE! 22. opl2/3 audio!!!!
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43 DONE! use IN_ReadControl!!
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46 + ==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12.
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47 + 25. MUSIC PLAYBACK!!!! WWWW
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50 It may be very useful to us...
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55 You need Open Watcom stable to compile and just run wmake
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