1 16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon);
\r
2 16/CatacombApocalypse/C6_DEBUG.C: CA_CacheGrChunk(LEVEL1TEXT+mapon);
\r
3 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk(LEVEL1TEXT+mapon);
\r
4 16/CatacombApocalypse/C6_GAME.C: CA_CacheMap (gamestate.mapon);
\r
5 16/CatacombApocalypse/C6_GAME.C:// CA_MarkGrChunk(NORTHICONSPR);
\r
6 16/CatacombApocalypse/C6_GAME.C:// CA_CacheMarks(NULL);
\r
7 16/CatacombApocalypse/C6_GAME.C: CA_LoadAllSounds ();
\r
8 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (FINALEPIC);
\r
9 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STATUSPIC);
\r
10 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (STARTTILE16+i);
\r
11 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i);
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12 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i);
\r
13 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (i);
\r
14 16/CatacombApocalypse/C6_GAME.C: CA_CacheGrChunk (HIGHSCORESPIC);
\r
15 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&skycolor,sizeof(skycolor)))
\r
16 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&groundcolor,sizeof(groundcolor)))
\r
17 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&FreezeTime,sizeof(FreezeTime)))
\r
18 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate)))
\r
19 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)&EASYMODEON,sizeof(EASYMODEON)))
\r
20 16/CatacombApocalypse/C6_MAIN.C: compressed = (unsigned)CA_RLEWCompress ((unsigned huge *)mapsegs[i]
\r
21 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) )
\r
22 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype)))
\r
23 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&skycolor,sizeof(skycolor)))
\r
24 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&groundcolor,sizeof(groundcolor)))
\r
25 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&FreezeTime,sizeof(FreezeTime)))
\r
26 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate)))
\r
27 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&EASYMODEON,sizeof(EASYMODEON)))
\r
28 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) )
\r
29 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) )
\r
30 16/CatacombApocalypse/C6_MAIN.C: CA_RLEWexpand ((unsigned huge *)bigbuffer,
\r
31 16/CatacombApocalypse/C6_MAIN.C: if (!CA_FarRead(file,(void far *)new,sizeof(objtype)))
\r
32 16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks();
\r
33 16/CatacombApocalypse/C6_MAIN.C: CA_Shutdown ();
\r
34 16/CatacombApocalypse/C6_MAIN.C: CA_Startup ();
\r
35 16/CatacombApocalypse/C6_MAIN.C: CA_ClearMarks ();
\r
36 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTFONT);
\r
37 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8);
\r
38 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(STARTTILE8M);
\r
39 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(HAND1PICM);
\r
40 16/CatacombApocalypse/C6_MAIN.C: CA_MarkGrChunk(NORTHICONSPR);
\r
41 16/CatacombApocalypse/C6_MAIN.C: CA_CacheMarks (NULL);
\r
42 16/CatacombApocalypse/C6_MAIN.C: CA_SetAllPurge ();
\r
43 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (PIRACY);
\r
44 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum);
\r
45 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (picnum);
\r
46 16/CatacombApocalypse/C6_MAIN.C: CA_CacheGrChunk (OUTOFMEM);
\r
47 16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds();
\r
48 16/CatacombApocalypse/C6_PLAY.C: CA_LoadAllSounds();
\r
49 16/CatacombApocalypse/C6_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk);
\r
50 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (picnum);
\r
51 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk(SCROLLTEXT);
\r
52 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLTOPPIC);
\r
53 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLL1PIC);
\r
54 16/CatacombApocalypse/C6_WIZ.C: CA_CacheGrChunk (SCROLLBOTTOMPIC);
\r
55 16/CatacombApocalypse/GELIB.C: if ((!CA_FarWrite(handle,(void far *)GAMENAME,sizeof(GAMENAME))) || (!CA_FarWrite(handle,(void far *)SAVEVER_DATA,sizeof(SAVEVER_DATA))))
\r
56 16/CatacombApocalypse/GELIB.C: if ((!CA_FarRead(handle,(void far *)&ID,sizeof(ID))) || (!CA_FarRead(handle,(void far *)&VER,sizeof(VER))))
\r
57 16/CatacombApocalypse/GELIB.C:// GE_LoadAllDigiSounds() - This is a hook that CA_LoadAllSounds()
\r
58 16/CatacombApocalypse/GELIB.C:// GE_FreeAllDigiSounds() -- This is a hook that CA_LoadAllSounds()
\r
59 16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start);
\r
60 16/CatacombApocalypse/GELIB.C: CA_CacheAudioChunk (start);
\r
61 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(i);
\r
62 16/CatacombApocalypse/GELIB.C: CA_ClearMarks();
\r
63 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL);
\r
64 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title);
\r
65 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(title);
\r
66 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[shapenum].shapenum);
\r
67 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(pi_shape_table[loop].shapenum);
\r
68 16/CatacombApocalypse/GELIB.C: CA_MarkGrChunk(shapenum+loop);
\r
69 16/CatacombApocalypse/GELIB.C: CA_CacheMarks(NULL);
\r
70 16/CatacombApocalypse/ID_MM.C://CA_OpenDebug ();
\r
71 16/CatacombApocalypse/ID_MM.C://CA_CloseDebug ();
\r
72 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+tile);
\r
73 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16+next);
\r
74 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+tile);
\r
75 16/CatacombApocalypse/ID_RF.C: CA_MarkGrChunk(STARTTILE16M+next);
\r
76 16/CatacombApocalypse/ID_US.C: if (CA_FarRead(file,(byte far *)buf,len))
\r
77 16/CatacombApocalypse/ID_US.C: CA_LoadAllSounds();
\r
78 16/CatacombApocalypse/ID_US.C: CA_UpLevel();
\r
79 16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(i);
\r
80 16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LITTLEMASKPICM);
\r
81 16/CatacombApocalypse/ID_US.C: CA_MarkGrChunk(CTL_LSMASKPICM);
\r
82 16/CatacombApocalypse/ID_US.C: CA_CacheMarks("Options Screen");
\r
83 16/CatacombApocalypse/ID_US.C: CA_DownLevel();
\r
84 16/CatacombApocalypse/ID_US_2.C: CA_UpLevel();
\r
85 16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(i);
\r
86 16/CatacombApocalypse/ID_US_2.C:// CA_MarkGrChunk(i);
\r
87 16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(STARTFONT+1); // Little font
\r
88 16/CatacombApocalypse/ID_US_2.C: CA_MarkGrChunk(CP_MENUMASKPICM); // Mask for dialogs
\r
89 16/CatacombApocalypse/ID_US_2.C: CA_CacheMarks("Control Panel");
\r
90 16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds();
\r
91 16/CatacombApocalypse/ID_US_2.C: CA_DownLevel();
\r
92 16/CatacombApocalypse/ID_US_2.C: CA_LoadAllSounds();
\r
93 16/CatacombApocalypse/ID_VW.C: CA_CacheGrChunk (spritenum);
\r
94 16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,&SrcPtr);
\r
95 16/CatacombApocalypse/JAMPAK.C: CA_LoadFile(SourceFile,DstPtr);
\r
96 16/CatacombApocalypse/JAMPAK.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen))
\r
97 16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,&SrcPtr);
\r
98 16/CatacombApocalypse/SOFT.C: CA_LoadFile(SourceFile,DstPtr);
\r
99 16/CatacombApocalypse/SOFT.C: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen))
\r
102 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+tile);
\r
103 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16+next);
\r
104 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+tile);
\r
105 16/keen/id_rf.c: CA_MarkGrChunk(STARTTILE16M+next);
\r
106 16/keen/id_us.c: if (CA_FarRead(file,(byte far *)buf,len))
\r
107 16/keen/id_us.c: CA_LoadAllSounds();
\r
108 16/keen/id_us.c: CA_UpLevel();
\r
109 16/keen/id_us.c: CA_MarkGrChunk(i);
\r
110 16/keen/id_us.c: CA_MarkGrChunk(CTL_LITTLEMASKPICM);
\r
111 16/keen/id_us.c: CA_MarkGrChunk(CTL_LSMASKPICM);
\r
112 16/keen/id_us.c: CA_CacheMarks("Options Screen", 0);
\r
113 16/keen/id_us.c: CA_DownLevel();
\r
114 16/keen/id_vw.c: CA_CacheGrChunk (spritenum);
\r
115 16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)&gamestate,sizeof(gamestate)))
\r
116 16/keen/kd_demo.c: compressed = CA_RLEWCompress ((unsigned huge *)mapsegs[i]
\r
117 16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)bigbuffer,compressed+2) )
\r
118 16/keen/kd_demo.c: if (!CA_FarWrite(file,(void far *)o,sizeof(objtype)))
\r
119 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&gamestate,sizeof(gamestate)))
\r
120 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)&compressed,sizeof(compressed)) )
\r
121 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)bigbuffer,compressed) )
\r
122 16/keen/kd_demo.c: CA_RLEWexpand ((unsigned huge *)bigbuffer,
\r
123 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype)))
\r
124 16/keen/kd_demo.c: if (!CA_FarRead(file,(void far *)new,sizeof(objtype)))
\r
125 16/keen/kd_demo.c: CA_ClearMarks();
\r
126 16/keen/kd_main.c: CA_Shutdown ();
\r
127 16/keen/kd_main.c: CA_Startup ();
\r
128 16/keen/kd_main.c: CA_ClearMarks ();
\r
129 16/keen/kd_main.c: CA_MarkGrChunk(STARTFONT);
\r
130 16/keen/kd_main.c: CA_MarkGrChunk(STARTFONTM);
\r
131 16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8);
\r
132 16/keen/kd_main.c: CA_MarkGrChunk(STARTTILE8M);
\r
133 16/keen/kd_main.c: CA_MarkGrChunk(i);
\r
134 16/keen/kd_main.c: CA_CacheMarks (NULL, 0);
\r
135 16/keen/kd_main.c: CA_LoadAllSounds ();
\r
136 16/keen/kd_play.c: CA_MarkGrChunk(j);
\r
137 16/keen/kd_play.c: CA_CacheMap (gamestate.mapon);
\r
138 16/keen/kd_play.c: CA_ClearMarks ();
\r
139 16/keen/kd_play.c: CA_CacheMarks (levelnames[mapon], 0);
\r
140 16/keen/soft.c: CA_LoadFile(SourceFile,&SrcPtr);
\r
141 16/keen/soft.c: CA_LoadFile(SourceFile,DstPtr);
\r
142 16/keen/soft.c: if (!CA_FarRead(handle,MK_FP(*MemPtr,0),ChunkLen))
\r
145 16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,buf,length))
\r
146 16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size))
\r
147 16/wf3d8086/id_pm.c: if (!CA_FarRead(PageFile,(byte far *)buf,size))
\r
148 16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE8);
\r
149 16/wf3d8086/id_vh.c: CA_CacheGrChunk (STARTTILE16+i);
\r
150 16/wf3d8086/id_vh.c: CA_CacheGrChunk (i);
\r
151 16/wf3d8086/wl_act2.c: CA_UpLevel ();
\r
152 16/wf3d8086/wl_act2.c: CA_CacheScreen(C_LETSSEEPIC);
\r
153 16/wf3d8086/wl_act2.c: CA_DownLevel ();
\r
154 16/wf3d8086/wl_debug.c: CA_SetAllPurge();
\r
155 16/wf3d8086/wl_game.c: CA_CacheMap (gamestate.mapon+10*gamestate.episode);
\r
156 16/wf3d8086/wl_game.c: CA_LoadAllSounds ();
\r
157 16/wf3d8086/wl_game.c: CA_CacheGrChunk (STATUSBARPIC);
\r
158 16/wf3d8086/wl_game.c: CA_WriteFile (demoname,(void far *)demobuffer,length);
\r
159 16/wf3d8086/wl_game.c: CA_CacheGrChunk(STARTFONT);
\r
160 16/wf3d8086/wl_game.c: CA_CacheGrChunk(dems[demonumber]);
\r
161 16/wf3d8086/wl_game.c: CA_LoadFile (demoname,&demobuffer);
\r
162 16/wf3d8086/wl_inter.c: CA_CacheScreen (screen);
\r
163 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (palette);
\r
164 16/wf3d8086/wl_inter.c: CA_CacheScreen (ENDSCREEN3PIC);
\r
165 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (END3PALETTE);
\r
166 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE1PIC);
\r
167 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE2PIC);
\r
168 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE3PIC);
\r
169 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(BJCOLLAPSE4PIC);
\r
170 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT);
\r
171 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_TIMECODEPIC);
\r
172 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_ENDRATIOSPIC);
\r
173 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (PG13PIC);
\r
174 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_INTERMISSIONPIC);
\r
175 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1);
\r
176 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1);
\r
177 16/wf3d8086/wl_inter.c:// CA_CacheGrChunk (C_CODEPIC);
\r
178 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (HIGHSCORESPIC);
\r
179 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT);
\r
180 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_LEVELPIC);
\r
181 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_SCOREPIC);
\r
182 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (C_NAMEPIC);
\r
183 16/wf3d8086/wl_inter.c: CA_CacheGrChunk (STARTFONT+1);
\r
184 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1);
\r
185 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(C_BACKDROPPIC);
\r
186 16/wf3d8086/wl_inter.c: CA_CacheGrChunk(STARTFONT+1);
\r
187 16/wf3d8086/wl_inter.c: CA_LoadAllSounds();
\r
188 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate));
\r
189 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
\r
190 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
\r
191 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap));
\r
192 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)actorat,sizeof(actorat));
\r
193 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect));
\r
194 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer));
\r
195 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)ob,sizeof(*ob));
\r
196 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj));
\r
197 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj));
\r
198 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist));
\r
199 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition));
\r
200 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist));
\r
201 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate));
\r
202 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx));
\r
203 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally));
\r
204 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir));
\r
205 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos));
\r
206 16/wf3d8086/wl_main.c: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum));
\r
207 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate));
\r
208 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
\r
209 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
\r
210 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap));
\r
211 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)actorat,sizeof(actorat));
\r
212 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect));
\r
213 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer));
\r
214 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)player,sizeof(*player));
\r
215 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj));
\r
216 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj));
\r
217 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist));
\r
218 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition));
\r
219 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist));
\r
220 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate));
\r
221 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx));
\r
222 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwally,sizeof(pwally));
\r
223 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir));
\r
224 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos));
\r
225 16/wf3d8086/wl_main.c: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum));
\r
226 16/wf3d8086/wl_main.c: CA_Shutdown ();
\r
227 16/wf3d8086/wl_main.c: CA_CacheGrChunk (STARTFONT+1);
\r
228 16/wf3d8086/wl_main.c: CA_LoadAllSounds ();
\r
229 16/wf3d8086/wl_main.c: CA_Startup ();
\r
230 16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN);
\r
231 16/wf3d8086/wl_main.c: CA_CacheGrChunk(STARTFONT);
\r
232 16/wf3d8086/wl_main.c: CA_UpLevel ();
\r
233 16/wf3d8086/wl_main.c: CA_DownLevel ();
\r
234 16/wf3d8086/wl_main.c: CA_CacheGrChunk (ORDERSCREEN);
\r
235 16/wf3d8086/wl_main.c: CA_CacheGrChunk (ERRORSCREEN);
\r
236 16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLEPALETTE);
\r
237 16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE1PIC);
\r
238 16/wf3d8086/wl_main.c: CA_CacheGrChunk (TITLE2PIC);
\r
239 16/wf3d8086/wl_main.c: CA_CacheScreen (TITLEPIC);
\r
240 16/wf3d8086/wl_main.c: CA_CacheScreen (CREDITSPIC);
\r
241 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS1PIC);
\r
242 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYS2PIC);
\r
243 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (IDGUYSPALETTE);
\r
244 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_OPTIONSPIC);
\r
245 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETGAMEPIC);
\r
246 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MENDGAMEPIC);
\r
247 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MRETDEMOPIC);
\r
248 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MSCORESPIC);
\r
249 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
250 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
251 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
252 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
\r
253 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC);
\r
254 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC);
\r
255 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC);
\r
256 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_SAVEGAMEPIC);
\r
257 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC);
\r
258 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
\r
259 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
260 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
261 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
\r
262 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR2PIC);
\r
263 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING1PIC);
\r
264 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_DISKLOADING2PIC);
\r
265 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_LOADGAMEPIC);
\r
266 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_MOUSELBACKPIC);
\r
267 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(C_CURSOR1PIC);
\r
268 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
269 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_EPISODEPIC);
\r
270 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SKILLPIC);
\r
271 16/wf3d8086/wl_menu.c: CA_LoadAllSounds();
\r
272 16/wf3d8086/wl_menu.c: CA_LoadAllSounds();
\r
273 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_SOUNDPIC);
\r
274 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_MOUSESENSPIC);
\r
275 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CONTROLPIC);
\r
276 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CUSTOMPIC);
\r
277 16/wf3d8086/wl_menu.c: CA_CacheScreen(S_CHANGEPIC);
\r
278 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(i);
\r
279 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(STARTFONT+1);
\r
280 16/wf3d8086/wl_menu.c: CA_LoadAllSounds();
\r
281 16/wf3d8086/wl_menu.c: CA_CacheGrChunk(pic);
\r
282 16/wf3d8086/wl_menu.c: CA_CacheGrChunk (STARTFONT+1);
\r
283 16/wf3d8086/wl_menu.c: CA_CacheAudioChunk(STARTMUSIC + chunk);
\r
284 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1);
\r
285 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1);
\r
286 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT+1);
\r
287 16/wf3d8086/wl_play.c: CA_CacheGrChunk (STARTFONT);
\r
288 16/wf3d8086/wl_play.c: CA_CacheAudioChunk(STARTMUSIC + chunk);
\r
289 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_TOPWINDOWPIC);
\r
290 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_LEFTWINDOWPIC);
\r
291 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_RIGHTWINDOWPIC);
\r
292 16/wf3d8086/wl_text.c: CA_MarkGrChunk(H_BOTTOMINFOPIC);
\r
293 16/wf3d8086/wl_text.c: CA_CacheMarks ();
\r
294 16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum);
\r
295 16/wf3d8086/wl_text.c: CA_MarkGrChunk (picnum);
\r
296 16/wf3d8086/wl_text.c: CA_MarkGrChunk(STARTFONT);
\r
297 16/wf3d8086/wl_text.c: CA_CacheScreen(snames[pagenum - 1]);
\r
298 16/wf3d8086/wl_text.c: CA_CacheScreen(enames[which*2 + pagenum - 1]);
\r
299 16/wf3d8086/wl_text.c: CA_UpLevel ();
\r
300 16/wf3d8086/wl_text.c: CA_DownLevel ();
\r
301 16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum);
\r
302 16/wf3d8086/wl_text.c: CA_LoadFile (helpfilename,&layout);
\r
303 16/wf3d8086/wl_text.c: CA_DownLevel ();
\r
304 16/wf3d8086/wl_text.c: CA_UpLevel ();
\r
305 16/wf3d8086/wl_text.c: CA_DownLevel ();
\r
306 16/wf3d8086/wl_text.c: CA_CacheGrChunk (artnum);
\r
307 16/wf3d8086/wl_text.c: CA_LoadFile (endfilename,&layout);
\r
308 16/wf3d8086/wl_text.c: CA_DownLevel ();
\r
311 16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,buf,length))
\r
312 16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size))
\r
313 16/wolf3d/WOLFSRC/ID_PM.C: if (!CA_FarRead(PageFile,(byte far *)buf,size))
\r
314 16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE8);
\r
315 16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (STARTTILE16+i);
\r
316 16/wolf3d/WOLFSRC/ID_VH.C: CA_CacheGrChunk (i);
\r
317 16/wolf3d/WOLFSRC/WL_ACT2.C: CA_UpLevel ();
\r
318 16/wolf3d/WOLFSRC/WL_ACT2.C: CA_CacheScreen(C_LETSSEEPIC);
\r
319 16/wolf3d/WOLFSRC/WL_ACT2.C: CA_DownLevel ();
\r
320 16/wolf3d/WOLFSRC/WL_DEBUG.C: CA_SetAllPurge();
\r
321 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheMap (gamestate.mapon+10*gamestate.episode);
\r
322 16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadAllSounds ();
\r
323 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk (STATUSBARPIC);
\r
324 16/wolf3d/WOLFSRC/WL_GAME.C: CA_WriteFile (demoname,(void far *)demobuffer,length);
\r
325 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(STARTFONT);
\r
326 16/wolf3d/WOLFSRC/WL_GAME.C: CA_CacheGrChunk(dems[demonumber]);
\r
327 16/wolf3d/WOLFSRC/WL_GAME.C: CA_LoadFile (demoname,&demobuffer);
\r
328 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (screen);
\r
329 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (palette);
\r
330 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheScreen (ENDSCREEN3PIC);
\r
331 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (END3PALETTE);
\r
332 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE1PIC);
\r
333 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE2PIC);
\r
334 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE3PIC);
\r
335 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(BJCOLLAPSE4PIC);
\r
336 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT);
\r
337 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_TIMECODEPIC);
\r
338 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_ENDRATIOSPIC);
\r
339 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (PG13PIC);
\r
340 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_INTERMISSIONPIC);
\r
341 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1);
\r
342 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1);
\r
343 16/wolf3d/WOLFSRC/WL_INTER.C:// CA_CacheGrChunk (C_CODEPIC);
\r
344 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (HIGHSCORESPIC);
\r
345 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT);
\r
346 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_LEVELPIC);
\r
347 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_SCOREPIC);
\r
348 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (C_NAMEPIC);
\r
349 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk (STARTFONT+1);
\r
350 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1);
\r
351 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(C_BACKDROPPIC);
\r
352 16/wolf3d/WOLFSRC/WL_INTER.C: CA_CacheGrChunk(STARTFONT+1);
\r
353 16/wolf3d/WOLFSRC/WL_INTER.C: CA_LoadAllSounds();
\r
354 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&gamestate,sizeof(gamestate));
\r
355 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
\r
356 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
\r
357 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)tilemap,sizeof(tilemap));
\r
358 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)actorat,sizeof(actorat));
\r
359 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areaconnect,sizeof(areaconnect));
\r
360 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)areabyplayer,sizeof(areabyplayer));
\r
361 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)ob,sizeof(*ob));
\r
362 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&nullobj,sizeof(nullobj));
\r
363 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&laststatobj,sizeof(laststatobj));
\r
364 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)statobjlist,sizeof(statobjlist));
\r
365 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorposition,sizeof(doorposition));
\r
366 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)doorobjlist,sizeof(doorobjlist));
\r
367 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallstate,sizeof(pwallstate));
\r
368 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallx,sizeof(pwallx));
\r
369 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwally,sizeof(pwally));
\r
370 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwalldir,sizeof(pwalldir));
\r
371 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&pwallpos,sizeof(pwallpos));
\r
372 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarWrite (file,(void far *)&checksum,sizeof(checksum));
\r
373 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&gamestate,sizeof(gamestate));
\r
374 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*20);
\r
375 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&LevelRatios[0],sizeof(LRstruct)*8);
\r
376 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)tilemap,sizeof(tilemap));
\r
377 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)actorat,sizeof(actorat));
\r
378 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areaconnect,sizeof(areaconnect));
\r
379 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)areabyplayer,sizeof(areabyplayer));
\r
380 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)player,sizeof(*player));
\r
381 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&nullobj,sizeof(nullobj));
\r
382 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&laststatobj,sizeof(laststatobj));
\r
383 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)statobjlist,sizeof(statobjlist));
\r
384 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorposition,sizeof(doorposition));
\r
385 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)doorobjlist,sizeof(doorobjlist));
\r
386 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallstate,sizeof(pwallstate));
\r
387 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallx,sizeof(pwallx));
\r
388 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwally,sizeof(pwally));
\r
389 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwalldir,sizeof(pwalldir));
\r
390 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&pwallpos,sizeof(pwallpos));
\r
391 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_FarRead (file,(void far *)&oldchecksum,sizeof(oldchecksum));
\r
392 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Shutdown ();
\r
393 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (STARTFONT+1);
\r
394 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_LoadAllSounds ();
\r
395 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_Startup ();
\r
396 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN);
\r
397 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk(STARTFONT);
\r
398 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_UpLevel ();
\r
399 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_DownLevel ();
\r
400 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ORDERSCREEN);
\r
401 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (ERRORSCREEN);
\r
402 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLEPALETTE);
\r
403 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE1PIC);
\r
404 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheGrChunk (TITLE2PIC);
\r
405 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (TITLEPIC);
\r
406 16/wolf3d/WOLFSRC/WL_MAIN.C: CA_CacheScreen (CREDITSPIC);
\r
407 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS1PIC);
\r
408 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYS2PIC);
\r
409 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (IDGUYSPALETTE);
\r
410 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_OPTIONSPIC);
\r
411 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETGAMEPIC);
\r
412 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MENDGAMEPIC);
\r
413 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MRETDEMOPIC);
\r
414 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MSCORESPIC);
\r
415 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
416 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
417 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
418 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
\r
419 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC);
\r
420 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC);
\r
421 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC);
\r
422 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_SAVEGAMEPIC);
\r
423 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC);
\r
424 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
\r
425 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
426 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
427 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
\r
428 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR2PIC);
\r
429 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING1PIC);
\r
430 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_DISKLOADING2PIC);
\r
431 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_LOADGAMEPIC);
\r
432 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_MOUSELBACKPIC);
\r
433 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(C_CURSOR1PIC);
\r
434 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
435 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_EPISODEPIC);
\r
436 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SKILLPIC);
\r
437 16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds();
\r
438 16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds();
\r
439 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_SOUNDPIC);
\r
440 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_MOUSESENSPIC);
\r
441 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CONTROLPIC);
\r
442 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CUSTOMPIC);
\r
443 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheScreen(S_CHANGEPIC);
\r
444 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(i);
\r
445 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(STARTFONT+1);
\r
446 16/wolf3d/WOLFSRC/WL_MENU.C: CA_LoadAllSounds();
\r
447 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk(pic);
\r
448 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheGrChunk (STARTFONT+1);
\r
449 16/wolf3d/WOLFSRC/WL_MENU.C: CA_CacheAudioChunk(STARTMUSIC + chunk);
\r
450 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1);
\r
451 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1);
\r
452 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT+1);
\r
453 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheGrChunk (STARTFONT);
\r
454 16/wolf3d/WOLFSRC/WL_PLAY.C: CA_CacheAudioChunk(STARTMUSIC + chunk);
\r
455 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_TOPWINDOWPIC);
\r
456 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_LEFTWINDOWPIC);
\r
457 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_RIGHTWINDOWPIC);
\r
458 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(H_BOTTOMINFOPIC);
\r
459 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheMarks ();
\r
460 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum);
\r
461 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk (picnum);
\r
462 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_MarkGrChunk(STARTFONT);
\r
463 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(snames[pagenum - 1]);
\r
464 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheScreen(enames[which*2 + pagenum - 1]);
\r
465 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel ();
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466 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
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467 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum);
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468 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (helpfilename,&layout);
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469 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
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470 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_UpLevel ();
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471 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
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472 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_CacheGrChunk (artnum);
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473 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_LoadFile (endfilename,&layout);
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474 16/wolf3d/WOLFSRC/WL_TEXT.C: CA_DownLevel ();
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