1 16/keen/id_ca.c:byte _seg *tinf;
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2 16/keen/id_ca.c:unsigned _seg *mapsegs[3];
\r
3 16/keen/id_ca.c:maptype _seg *mapheaderseg[NUMMAPS];
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4 16/keen/id_ca.c:byte _seg *audiosegs[NUMSNDCHUNKS];
\r
5 16/keen/id_ca.c:void _seg *grsegs[NUMCHUNKS];
\r
6 16/keen/id_ca.c:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
\r
7 16/keen/id_ca.c:long _seg *audiostarts; // array of offsets in audio / audiot
\r
9 16/keen/id_rf.c: spritetype _seg *block;
\r
10 16/keen/id_rf.c: block = (spritetype _seg *)grsegs[spritenumber];
\r
11 16/keen/id_rf.c: spritetype _seg *block;
\r
12 16/keen/id_rf.c: block = (spritetype _seg *)grsegs[spritenumber];
\r
14 16/keen/id_vw.c:pictabletype _seg *pictable;
\r
15 16/keen/id_vw.c:pictabletype _seg *picmtable;
\r
16 16/keen/id_vw.c:spritetabletype _seg *spritetable;
\r
18 16/keen/id_vw.c: spritetype _seg *block;
\r
19 16/keen/id_vw.c: spritetype _seg *block;
\r
20 16/keen/id_vw.c: block = (spritetype _seg *)grsegs[chunknum];
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22 16/keen/kd_keen.c: spritetype _seg *block;
\r
23 16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR];
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24 16/keen/kd_keen.c: spritetype _seg *dest;
\r
25 16/keen/kd_keen.c: dest = (spritetype _seg *)grsegs[SCOREBOXSPR];
\r
26 16/keen/kd_keen.c: spritetype _seg *block;
\r
27 16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR];
\r
28 16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR];
\r
29 16/keen/kd_keen.c: block = (spritetype _seg *)grsegs[SCOREBOXSPR];
\r
30 16/keen/kd_keen.c: tile = *((unsigned _seg *)mapsegs[2]+mapbwidthtable[y]/2+x);
\r
31 16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+
\r
32 16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+
\r
33 16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tiletop]/2+ob->temp4;
\r
34 16/keen/kd_keen.c: map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tilebottom]/2+ob->temp4;
\r
35 16/keen/kd_main.c: spritetype _seg *block;
\r
36 16/keen/kd_main.c: block = (spritetype _seg *)grsegs[sprite];
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41 16/wf3d8086/contigsc.c:byte _seg *endscalermemory;
\r
42 16/wf3d8086/contigsc.c: endscalermemory = (void _seg *)(seg+ofs/16);
\r
43 16/wf3d8086/contigsc.c: t_compshape _seg *shape;
\r
44 16/wf3d8086/contigsc.c: t_compshape _seg *shape;
\r
45 16/wf3d8086/id_ca.c:byte _seg *tinf;
\r
46 16/wf3d8086/id_ca.c:unsigned _seg *mapsegs[MAPPLANES];
\r
47 16/wf3d8086/id_ca.c:maptype _seg *mapheaderseg[NUMMAPS];
\r
48 16/wf3d8086/id_ca.c:byte _seg *audiosegs[NUMSNDCHUNKS];
\r
49 16/wf3d8086/id_ca.c:void _seg *grsegs[NUMCHUNKS];
\r
50 16/wf3d8086/id_ca.c:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
\r
51 16/wf3d8086/id_ca.c:long _seg *audiostarts; // array of offsets in audio / audiot
\r
53 16/wf3d8086/id_pm.c: _seg *PMSegPages;
\r
54 16/wf3d8086/id_pm.c: void _seg *buf;
\r
55 16/wf3d8086/id_pm.c: MM_FreePtr(&(void _seg *)PMSegPages);
\r
57 16/wf3d8086/id_vh.c:pictabletype _seg *pictable;
\r
58 16/wf3d8086/id_vh.c: byte _seg *temp, far *dest, far *srcline;
\r
59 16/wf3d8086/id_vh.c: src = (byte _seg *)grsegs[STARTTILE8];
\r
60 16/wf3d8086/id_vh.c: src = (byte _seg *)grsegs[STARTTILE16];
\r
61 16/wf3d8086/id_vh.c: src = (byte _seg *)grsegs[STARTTILE16+i];
\r
62 16/wf3d8086/wl_debug.c: spritetype _seg *block;
\r
63 16/wf3d8086/wl_debug.c:extern word _seg *DigiList;
\r
64 16/wf3d8086/wl_menu.c: fontstruct _seg *font;
\r
65 16/wf3d8086/wl_scale.c:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];
\r
66 16/wf3d8086/wl_scale.c:t_compscale _seg *work;
\r
67 16/wf3d8086/wl_scale.c: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
\r
68 16/wf3d8086/wl_scale.c: t_compshape _seg *shape;
\r
69 16/wf3d8086/wl_scale.c: t_compscale _seg *comptable;
\r
70 16/wf3d8086/wl_scale.c: t_compshape _seg *shape;
\r
71 16/wf3d8086/wl_scale.c: t_compscale _seg *comptable;
\r
72 16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum];
\r
73 16/wf3d8086/wl_text.c: text = (char _seg *)layout;
\r
74 16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum];
\r
75 16/wf3d8086/wl_text.c: text = (char _seg *)layout;
\r
76 16/wolf3d/WOLFSRC/CONTIGSC.C:byte _seg *endscalermemory;
\r
77 16/wolf3d/WOLFSRC/CONTIGSC.C: endscalermemory = (void _seg *)(seg+ofs/16);
\r
78 16/wolf3d/WOLFSRC/CONTIGSC.C: t_compshape _seg *shape;
\r
79 16/wolf3d/WOLFSRC/CONTIGSC.C: t_compshape _seg *shape;
\r
80 16/wolf3d/WOLFSRC/ID_CA.C:byte _seg *tinf;
\r
81 16/wolf3d/WOLFSRC/ID_CA.C:unsigned _seg *mapsegs[MAPPLANES];
\r
82 16/wolf3d/WOLFSRC/ID_CA.C:maptype _seg *mapheaderseg[NUMMAPS];
\r
83 16/wolf3d/WOLFSRC/ID_CA.C:byte _seg *audiosegs[NUMSNDCHUNKS];
\r
84 16/wolf3d/WOLFSRC/ID_CA.C:void _seg *grsegs[NUMCHUNKS];
\r
85 16/wolf3d/WOLFSRC/ID_CA.C:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
\r
86 16/wolf3d/WOLFSRC/ID_CA.C:long _seg *audiostarts; // array of offsets in audio / audiot
\r
87 16/wolf3d/WOLFSRC/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);
\r
88 16/wolf3d/WOLFSRC/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);
\r
89 16/wolf3d/WOLFSRC/ID_CA.C: pos = ((mapfiletype _seg *)tinf)->headeroffsets[i];
\r
90 16/wolf3d/WOLFSRC/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);
\r
91 16/wolf3d/WOLFSRC/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag);
\r
92 16/wolf3d/WOLFSRC/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag);
\r
93 16/wolf3d/WOLFSRC/ID_CA.C: source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
94 16/wolf3d/WOLFSRC/ID_IN.C: byte _seg *DemoBuffer;
\r
95 16/wolf3d/WOLFSRC/ID_PM.C: _seg *PMSegPages;
\r
96 16/wolf3d/WOLFSRC/ID_PM.C: void _seg *buf;
\r
97 16/wolf3d/WOLFSRC/ID_PM.C: MM_FreePtr(&(void _seg *)PMSegPages);
\r
98 16/wolf3d/WOLFSRC/ID_SD.C: word *SoundTable; // Really * _seg *SoundTable, but that don't work
\r
99 16/wolf3d/WOLFSRC/ID_SD.C: word _seg *DigiList;
\r
100 16/wolf3d/WOLFSRC/ID_VH.C:pictabletype _seg *pictable;
\r
101 16/wolf3d/WOLFSRC/ID_VH.C: byte _seg *temp, far *dest, far *srcline;
\r
102 16/wolf3d/WOLFSRC/ID_VH.C: , fontstruct _seg *font)
\r
103 16/wolf3d/WOLFSRC/ID_VH.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);
\r
104 16/wolf3d/WOLFSRC/ID_VH.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);
\r
105 16/wolf3d/WOLFSRC/ID_VH.C: src = (byte _seg *)grsegs[STARTTILE8];
\r
106 16/wolf3d/WOLFSRC/ID_VH.C: src = (byte _seg *)grsegs[STARTTILE16];
\r
107 16/wolf3d/WOLFSRC/ID_VH.C: src = (byte _seg *)grsegs[STARTTILE16+i];
\r
108 16/wolf3d/WOLFSRC/WL_DEBUG.C: spritetype _seg *block;
\r
109 16/wolf3d/WOLFSRC/WL_DEBUG.C:extern word _seg *DigiList;
\r
110 16/wolf3d/WOLFSRC/WL_MENU.C: fontstruct _seg *font;
\r
111 16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];
\r
112 16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *work;
\r
113 16/wolf3d/WOLFSRC/WL_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
\r
114 16/wolf3d/WOLFSRC/WL_SCALE.C: t_compshape _seg *shape;
\r
115 16/wolf3d/WOLFSRC/WL_SCALE.C: t_compscale _seg *comptable;
\r
116 16/wolf3d/WOLFSRC/WL_SCALE.C: t_compshape _seg *shape;
\r
117 16/wolf3d/WOLFSRC/WL_SCALE.C: t_compscale _seg *comptable;
\r
118 16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)grsegs[artnum];
\r
119 16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)layout;
\r
120 16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)grsegs[artnum];
\r
121 16/wolf3d/WOLFSRC/WL_TEXT.C: text = (char _seg *)layout;
\r
122 16/Catacomb3D/C3_DEBUG.C: spritetype _seg *block;
\r
123 16/Catacomb3D/C3_GAME.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon];
\r
124 16/Catacomb3D/C3_GAME.C: src = (byte _seg *)grsegs[STARTTILE8];
\r
125 16/Catacomb3D/C3_GAME.C: src = (byte _seg *)grsegs[STARTTILE16];
\r
126 16/Catacomb3D/C3_GAME.C: src = (byte _seg *)grsegs[STARTTILE16+i];
\r
127 16/Catacomb3D/C3_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALE+1];
\r
128 16/Catacomb3D/C3_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];
\r
129 16/Catacomb3D/C3_SCALE.C: plane0 = (byte _seg *)grsegs[picnum];
\r
130 16/Catacomb3D/C3_SCALE.C: t_compscale _seg *work;
\r
131 16/Catacomb3D/C3_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
\r
132 16/Catacomb3D/C3_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)
\r
133 16/Catacomb3D/C3_SCALE.C: t_compshape _seg *work;
\r
134 16/Catacomb3D/C3_SCALE.C: work = (t_compshape _seg *)(0xa000+(buff+15)/16);
\r
135 16/Catacomb3D/C3_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
\r
136 16/Catacomb3D/C3_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)
\r
137 16/Catacomb3D/C3_SCALE.C: t_compscale _seg *comptable;
\r
138 16/Catacomb3D/C3_WIZ.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];
\r
139 16/Catacomb3D/ID_CA.C:byte _seg *tinf;
\r
140 16/Catacomb3D/ID_CA.C:unsigned _seg *mapsegs[3];
\r
141 16/Catacomb3D/ID_CA.C:maptype _seg *mapheaderseg[NUMMAPS];
\r
142 16/Catacomb3D/ID_CA.C:byte _seg *audiosegs[NUMSNDCHUNKS];
\r
143 16/Catacomb3D/ID_CA.C:void _seg *grsegs[NUMCHUNKS];
\r
144 16/Catacomb3D/ID_CA.C:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
\r
145 16/Catacomb3D/ID_CA.C:long _seg *audiostarts; // array of offsets in audio / audiot
\r
146 16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);
\r
147 16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead);
\r
148 16/Catacomb3D/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);
\r
149 16/Catacomb3D/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);
\r
150 16/Catacomb3D/ID_CA.C: spritetype _seg *dest;
\r
151 16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];
\r
152 16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];
\r
153 16/Catacomb3D/ID_CA.C: pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];
\r
154 16/Catacomb3D/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag);
\r
155 16/Catacomb3D/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag);
\r
156 16/Catacomb3D/ID_CA.C: source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
157 16/Catacomb3D/ID_IN.C: byte _seg *DemoBuffer;
\r
158 16/Catacomb3D/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)
\r
159 16/Catacomb3D/ID_RF.C: spritetype _seg *block;
\r
160 16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];
\r
161 16/Catacomb3D/ID_RF.C: spritetype _seg *block;
\r
162 16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];
\r
163 16/Catacomb3D/ID_SD.C: word *SoundTable; // Really * _seg *SoundTable, but that don't work
\r
164 16/Catacomb3D/ID_VW.C:pictabletype _seg *pictable;
\r
165 16/Catacomb3D/ID_VW.C:pictabletype _seg *picmtable;
\r
166 16/Catacomb3D/ID_VW.C:spritetabletype _seg *spritetable;
\r
167 16/Catacomb3D/ID_VW.C: fontstruct _seg *font);
\r
168 16/Catacomb3D/ID_VW.C: spritetype _seg *block;
\r
169 16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];
\r
170 16/Catacomb3D/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)
\r
171 16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);
\r
172 16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);
\r
173 16/Catacomb3D/ID_VW.C: spritetype _seg *block;
\r
174 16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];
\r
175 16/CatacombApocalypse/C6_GAME.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon];
\r
176 16/CatacombApocalypse/C6_GAME.C: src = (byte _seg *)grsegs[STARTTILE8];
\r
177 16/CatacombApocalypse/C6_GAME.C: src = (byte _seg *)grsegs[STARTTILE16];
\r
178 16/CatacombApocalypse/C6_GAME.C: src = (byte _seg *)grsegs[STARTTILE16+i];
\r
179 16/CatacombApocalypse/C6_SCALE.C:t_compscale _seg *scaledirectory[NUMSCALEPICS];
\r
180 16/CatacombApocalypse/C6_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];
\r
181 16/CatacombApocalypse/C6_SCALE.C: plane0 = (byte _seg *)grsegs[picnum];
\r
182 16/CatacombApocalypse/C6_SCALE.C: t_compscale _seg *work;
\r
183 16/CatacombApocalypse/C6_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
\r
184 16/CatacombApocalypse/C6_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)
\r
185 16/CatacombApocalypse/C6_SCALE.C: t_compshape _seg *work;
\r
186 16/CatacombApocalypse/C6_SCALE.C: work = (t_compshape _seg *)(0xa000+(buff+15)/16);
\r
187 16/CatacombApocalypse/C6_SCALE.C: _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
\r
188 16/CatacombApocalypse/C6_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)
\r
189 16/CatacombApocalypse/C6_SCALE.C: t_compscale _seg *comptable;
\r
190 16/CatacombApocalypse/C6_WIZ.C: text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];
\r
191 16/CatacombApocalypse/C6_WIZ.C: txt = (char _seg *)grsegs[SCROLLTEXT];
\r
192 16/CatacombApocalypse/C6_WIZ.C: txt = (char _seg *)grsegs[SCROLLTEXT]+ofset;
\r
193 16/CatacombApocalypse/GELIB.C: fontstruct _seg *font = (fontstruct _seg *)grsegs[STARTFONT];
\r
194 16/CatacombApocalypse/ID_CA.C:byte _seg *tinf;
\r
195 16/CatacombApocalypse/ID_CA.C:unsigned _seg *mapsegs[3];
\r
196 16/CatacombApocalypse/ID_CA.C:maptype _seg *mapheaderseg[NUMMAPS];
\r
197 16/CatacombApocalypse/ID_CA.C:byte _seg *audiosegs[NUMSNDCHUNKS];
\r
198 16/CatacombApocalypse/ID_CA.C:void _seg *grsegs[NUMCHUNKS];
\r
199 16/CatacombApocalypse/ID_CA.C:long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
\r
200 16/CatacombApocalypse/ID_CA.C:long _seg *audiostarts; // array of offsets in audio / audiot
\r
201 16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);
\r
202 16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead);
\r
203 16/CatacombApocalypse/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);
\r
204 16/CatacombApocalypse/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);
\r
205 16/CatacombApocalypse/ID_CA.C: spritetype _seg *dest;
\r
206 16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];
\r
207 16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];
\r
208 16/CatacombApocalypse/ID_CA.C: pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];
\r
209 16/CatacombApocalypse/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag);
\r
210 16/CatacombApocalypse/ID_CA.C: ((mapfiletype _seg *)tinf)->RLEWtag);
\r
211 16/CatacombApocalypse/ID_CA.C: source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
212 16/CatacombApocalypse/ID_IN.C:// byte _seg *DemoBuffer;
\r
213 16/CatacombApocalypse/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)
\r
214 16/CatacombApocalypse/ID_RF.C: spritetype _seg *block;
\r
215 16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];
\r
216 16/CatacombApocalypse/ID_RF.C: spritetype _seg *block;
\r
217 16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];
\r
218 16/CatacombApocalypse/ID_SD.C: word *SoundTable; // Really * _seg *SoundTable, but that don't work
\r
219 16/CatacombApocalypse/ID_VW.C:pictabletype _seg *pictable;
\r
220 16/CatacombApocalypse/ID_VW.C:pictabletype _seg *picmtable;
\r
221 16/CatacombApocalypse/ID_VW.C:spritetabletype _seg *spritetable;
\r
222 16/CatacombApocalypse/ID_VW.C: fontstruct _seg *font);
\r
223 16/CatacombApocalypse/ID_VW.C: spritetype _seg *block;
\r
224 16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];
\r
225 16/CatacombApocalypse/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)
\r
226 16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);
\r
227 16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);
\r
228 16/CatacombApocalypse/ID_VW.C: spritetype _seg *block;
\r
229 16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];
\r