1 // header file for sprite sheet. AUTO GENERATED, do not edit
3 // source PCX: ../ptmp.pcx
4 // sheet script: ptmp.sht
5 // palette file: ptmp.pal
7 #define _ptmp_PRSBFCW0 10U
8 #define _ptmp_PRSBFCW1 11U
9 #define _ptmp_PRSBFCW2 12U
10 #define _ptmp_PRSBLCW0 20U
11 #define _ptmp_PRSBLCW1 21U
12 #define _ptmp_PRSBLCW2 22U
13 #define _ptmp_PRSBRCW0 30U
14 #define _ptmp_PRSBRCW1 31U
15 #define _ptmp_PRSBRCW2 32U
16 #define _ptmp_PRSBACW0 40U
17 #define _ptmp_PRSBACW1 41U
18 #define _ptmp_PRSBACW2 42U