1 // header file for sprite sheet. AUTO GENERATED, do not edit
3 // sheet script: ptmp.sht
5 // sprite sheet (sprite IDs)
6 #define _ptmp_PRSBFCW0_sprite 10U
7 #define _ptmp_PRSBFCW1_sprite 11U
8 #define _ptmp_PRSBFCW2_sprite 12U
9 #define _ptmp_PRSBLCW0_sprite 20U
10 #define _ptmp_PRSBLCW1_sprite 21U
11 #define _ptmp_PRSBLCW2_sprite 22U
12 #define _ptmp_PRSBRCW0_sprite 30U
13 #define _ptmp_PRSBRCW1_sprite 31U
14 #define _ptmp_PRSBRCW2_sprite 32U
15 #define _ptmp_PRSBACW0_sprite 40U
16 #define _ptmp_PRSBACW1_sprite 41U
17 #define _ptmp_PRSBACW2_sprite 42U
18 // animation list (animation IDs)