1 16/wolf3d/WOLFSRC/CONTIGSC.C: shape = PM_GetSpritePage (shapenum);
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2 16/wolf3d/WOLFSRC/CONTIGSC.C: shape = PM_GetSpritePage (shapenum);
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3 16/wolf3d/WOLFSRC/ID_SD.C: addr = PM_GetSoundPage(page);
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4 16/wolf3d/WOLFSRC/ID_SD.C: PM_SetPageLock(PMSoundStart + page,pml_Locked);
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5 16/wolf3d/WOLFSRC/ID_SD.C: PM_SetPageLock(i + PMSoundStart,pml_Unlocked);
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6 16/wolf3d/WOLFSRC/ID_SD.C: PM_UnlockMainMem();
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7 16/wolf3d/WOLFSRC/ID_SD.C: PM_CheckMainMem();
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8 16/wolf3d/WOLFSRC/ID_SD.C: p = (word far *)MK_FP(PM_GetPage(ChunksInFile - 1),0);
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9 16/wolf3d/WOLFSRC/ID_SD.C: PM_UnlockMainMem();
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10 16/wolf3d/WOLFSRC/OLDSCALE.C: shape = PM_GetSpritePage (shapenum);
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11 16/wolf3d/WOLFSRC/OLDSCALE.C: shape = PM_GetSpritePage (shapenum);
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12 16/wolf3d/WOLFSRC/WL_ACT2.C: PM_UnlockMainMem ();
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13 16/wolf3d/WOLFSRC/WL_ACT2.C: PM_CheckMainMem ();
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14 16/wolf3d/WOLFSRC/WL_DEBUG.C: addr = PM_GetPageAddress(i);
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15 16/wolf3d/WOLFSRC/WL_DEBUG.C: PM_GetPage(j);
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16 16/wolf3d/WOLFSRC/WL_DEBUG.C: PM_GetPage(i);
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17 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);
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18 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);
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19 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage);
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20 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage+1);
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21 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);
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22 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic);
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23 16/wolf3d/WOLFSRC/WL_DRAW.C: PM_NextFrame();
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24 16/wolf3d/WOLFSRC/WL_GAME.C: PM_UnlockMainMem();
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25 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem ();
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26 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem ();
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27 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem ();
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28 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem ();
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29 16/wolf3d/WOLFSRC/WL_INTER.C: PM_Preload (PreloadUpdate);
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30 16/wolf3d/WOLFSRC/WL_MAIN.C: PM_Shutdown ();
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31 16/wolf3d/WOLFSRC/WL_MAIN.C: PM_Startup ();
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32 16/wolf3d/WOLFSRC/WL_MAIN.C: PM_UnlockMainMem ();
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33 16/wolf3d/WOLFSRC/WL_MENU.C: PM_CheckMainMem ();
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34 16/wolf3d/WOLFSRC/WL_MENU.C: PM_CheckMainMem ();
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35 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem ();
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36 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem ();
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37 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem ();
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38 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem ();
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39 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem ();
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40 16/wolf3d/WOLFSRC/WL_SCALE.C: shape = PM_GetSpritePage (shapenum);
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41 16/wolf3d/WOLFSRC/WL_SCALE.C: shape = PM_GetSpritePage (shapenum);
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42 16/wolf3d/WOLFSRC/WOLFHACK.C: src = PM_GetPage(0);
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43 16/wolf3d/WOLFSRC/WOLFHACK.C: src = PM_GetPage(1);
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