1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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25 global_game_variables_t gvar;
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26 engi_stat_t engi_stat;
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29 player_t player[MaxPlayers];
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32 main(int argc, char *argv[])
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34 // DOSLIB: check our environment
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37 // DOSLIB: what CPU are we using?
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38 // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.
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39 // So this code by itself shouldn't care too much what CPU it's running on. Except that other
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40 // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for
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41 // the CPU to carry out tasks. --J.C.
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44 // DOSLIB: check for VGA
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46 printf("VGA probe failed\n");
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49 // hardware must be VGA or higher!
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50 if (!(vga_state.vga_flags & VGA_IS_VGA)) {
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51 printf("This program requires VGA or higher graphics hardware\n");
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55 if (_DEBUG_INIT() == 0) {
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57 printf("WARNING: Failed to initialize DEBUG output\n");
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60 _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log
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61 _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U);
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63 engi_stat = ENGI_RUN;
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66 /* save the palette */
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67 dpal = modexNewPal();
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69 modexFadeOff(4, dpal);
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70 gpal = modexNewPal();
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72 modexSavePalFile("data/g.pal", gpal);
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73 VGAmodeX(1, 1, &gvar);
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74 // modexPalBlack(); //so player will not see loadings~
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76 IN_Default(0,&player,ctrl_Joystick);
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77 //modexprint(&screen, 32, 32, 1, 2, 0, "a", 1);
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79 while(ENGI_EXIT != engi_stat)
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81 IN_ReadControl(0,&player);
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82 if(IN_KeyDown(sc_Escape)) engi_stat = ENGI_EXIT;
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84 _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U);
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88 case 0: cpus = "8086/8088 or 186/88"; break;
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89 case 1: cpus = "286"; break;
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90 case 2: cpus = "386 or newer"; break;
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91 default: cpus = "internal error"; break;
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93 VGAmodeX(0, 1, &gvar);
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94 printf("Project 16 16.exe. This is supposed to be the actual finished game executable!\n");
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95 printf("version %s\n", VERSION);
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96 printf("detected CPU type: %s\n", cpus);
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98 modexFadeOn(4, dpal);
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