1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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25 global_game_variables_t gvar;
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26 engi_stat_t engi_stat;
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29 player_t player[MaxPlayers];
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33 main(int argc, char *argv[])
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35 //screen = modexDefaultPage();
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36 engi_stat = ENGI_RUN;
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39 /* save the palette */
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40 dpal = modexNewPal();
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42 modexFadeOff(4, dpal);
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43 //printf("pal load\n");
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44 //gpal = modexNewPal();
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45 /*modexPalSave(gpal);
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46 modexSavePalFile("data/g.pal", gpal);*/
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47 printf("wwww loop wwww\n");
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49 modexPalBlack(); //so player will not see loadings~
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51 IN_Default(0,&player,ctrl_Joystick);
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52 //modexprint(&screen, 32, 32, 1, 2, 0, "a");
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53 while(ENGI_EXIT != engi_stat)
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55 IN_ReadControl(0,&player);
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56 if(IN_KeyDown(sc_Escape)) engi_stat = ENGI_EXIT;
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60 case 0: cpus = "8086/8088 or 186/88"; break;
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61 case 1: cpus = "286"; break;
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62 case 2: cpus = "386 or newer"; break;
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63 default: cpus = "internal error"; break;
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66 printf("Project 16 16.exe. This is supposed to be the actual finished game executable!\n");
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67 printf("version %s\n", VERSION);
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68 printf("detected CPU type: %s\n", cpus);
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70 modexFadeOn(4, dpal);
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