1 /* Catacomb Apocalypse Source Code
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2 * Copyright (C) 1993-2014 Flat Rock Software
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4 * This program is free software; you can redistribute it and/or modify
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5 * it under the terms of the GNU General Public License as published by
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6 * the Free Software Foundation; either version 2 of the License, or
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7 * (at your option) any later version.
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9 * This program is distributed in the hope that it will be useful,
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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12 * GNU General Public License for more details.
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14 * You should have received a copy of the GNU General Public License along
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15 * with this program; if not, write to the Free Software Foundation, Inc.,
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16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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22 =============================================================================
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24 Id Software Caching Manager
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25 ---------------------------
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27 Must be started BEFORE the memory manager, because it needs to get the headers
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28 loaded into the data segment
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30 =============================================================================
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33 #include "src/lib/16_ca.h"
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34 //#include "ID_STRS.H"
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36 //#define THREEBYTEGRSTARTS
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39 =============================================================================
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43 =============================================================================
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48 unsigned bit0,bit1; // 0-255 is a character, > is a pointer to a node
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55 long headeroffsets[100];
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61 =============================================================================
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65 =============================================================================
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71 unsigned _seg *mapsegs[3];
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72 maptype _seg *mapheaderseg[NUMMAPS];
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73 byte _seg *audiosegs[NUMSNDCHUNKS];
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74 void _seg *grsegs[NUMCHUNKS];
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76 byte far grneeded[NUMCHUNKS];
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77 byte ca_levelbit,ca_levelnum;
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79 int profilehandle,debughandle;*/
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81 void (*drawcachebox) (char *title, unsigned numcache);
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82 void (*updatecachebox) (void);
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83 void (*finishcachebox) (void);
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86 =============================================================================
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90 =============================================================================
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93 /*extern long far CGAhead;
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94 extern long far EGAhead;
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95 extern byte CGAdict;
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96 extern byte EGAdict;
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97 extern byte far maphead;
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98 extern byte mapdict;
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99 extern byte far audiohead;
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100 extern byte audiodict;
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103 long _seg *grstarts; // array of offsets in egagraph, -1 for sparse
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104 long _seg *audiostarts; // array of offsets in audio / audiot
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106 #ifdef GRHEADERLINKED
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107 huffnode *grhuffman;
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109 huffnode grhuffman[255];
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112 #ifdef AUDIOHEADERLINKED
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113 huffnode *audiohuffman;
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115 huffnode audiohuffman[255];
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119 int grhandle; // handle to EGAGRAPH
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120 int maphandle; // handle to MAPTEMP / GAMEMAPS
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121 int audiohandle; // handle to AUDIOT / AUDIO
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123 long chunkcomplen,chunkexplen;
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125 SDMode oldsoundmode;
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129 void CAL_DialogDraw (char *title,unsigned numcache);
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130 void CAL_DialogUpdate (void);
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131 void CAL_DialogFinish (void);*/
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132 //void CAL_CarmackExpand (unsigned far *source, unsigned far *dest,unsigned length);
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135 /*++++#ifdef THREEBYTEGRSTARTS
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136 #define FILEPOSSIZE 3
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137 //#define GRFILEPOS(c) (*(long far *)(((byte far *)grstarts)+(c)*3)&0xffffff)
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138 long GRFILEPOS(int c)
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145 value = *(long far *)(((byte far *)grstarts)+offset);
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147 value &= 0x00ffffffl;
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149 if (value == 0xffffffl)
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155 #define FILEPOSSIZE 4
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156 #define GRFILEPOS(c) (grstarts[c])
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160 =============================================================================
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164 =============================================================================
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168 ============================
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170 = CA_OpenDebug / CA_CloseDebug
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172 = Opens a binary file with the handle "debughandle"
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174 ============================
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177 void CA_OpenDebug(void)
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179 unlink("DEBUG.TXT");
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180 debughandle = open("DEBUG.TXT", O_CREAT | O_WRONLY | O_TEXT);
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183 void CA_CloseDebug(void)
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185 close debughandle);
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191 ============================
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193 = CAL_GetGrChunkLength
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195 = Gets the length of an explicit length chunk (not tiles)
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196 = The file pointer is positioned so the compressed data can be read in next.
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198 ============================
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201 void CAL_GetGrChunkLength (int chunk)
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203 lseek(grhandle,GRFILEPOS(chunk),SEEK_SET);
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204 read(grhandle,&chunkexplen,sizeof(chunkexplen));
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205 chunkcomplen = GRFILEPOS(chunk+1)-GRFILEPOS(chunk)-4;
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210 ==========================
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214 = Read from a file to a far pointer
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216 ==========================
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219 boolean CA_FarRead(int handle, byte huge *dest, dword length)
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226 segm=(length%0xfffflu)-1;
229 // printf("CA_FarRead doesn't support 64K reads yet!\n");
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238 mov cx,[WORD PTR length]
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239 mov dx,[WORD PTR dest]
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240 mov ds,[WORD PTR dest+2]
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241 mov ah,0x3f // READ w/handle
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249 cmp ax,[WORD PTR length]
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251 // errno = EINVFMT; // user manager knows this is bad read
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259 }else return 0;//todo: EXPAND!!!
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264 ==========================
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268 = Write from a file to a far pointer
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270 ==========================
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273 boolean CA_FarWrite(int handle, byte huge *source, dword length)
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280 segm=(length%0xfffflu)-1;
283 // printf("CA_FarRead doesn't support 64K reads yet!\n");
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292 mov cx,[WORD PTR length]
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293 mov dx,[WORD PTR source]
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294 mov ds,[WORD PTR source+2]
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295 mov ah,0x40 // WRITE w/handle
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303 cmp ax,[WORD PTR length]
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305 //errno = ENOMEM; // user manager knows this is bad write
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318 ==========================
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322 = Reads a file into an allready allocated buffer
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324 ==========================
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327 boolean CA_ReadFile(char *filename, memptr *ptr)
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332 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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335 size = filelength(handle);
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336 if(!CA_FarRead(handle,*ptr,size))
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348 ==========================
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352 = Allocate space for and load a file
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354 ==========================
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357 boolean CA_LoadFile(char *filename, memptr *ptr, mminfo_t *mm, mminfotype *mmi)
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362 if((handle = open(filename,O_RDONLY | O_BINARY, S_IREAD)) == -1)
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365 size = filelength (handle);
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366 MM_GetPtr(ptr,size, mm, mmi);
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367 if(!CA_FarRead(handle,*ptr,size))
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377 ============================================================================
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379 COMPRESSION routines, see JHUFF.C for more
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381 ============================================================================
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389 = CAL_OptimizeNodes
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391 = Goes through a huffman table and changes the 256-511 node numbers to the
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392 = actular address of the node. Must be called before CAL_HuffExpand
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397 void CAL_OptimizeNodes(huffnode *table)
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404 for (i=0;i<255;i++)
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406 if (node->bit0 >= 256)
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407 node->bit0 = (unsigned)(table+(node->bit0-256));
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408 if (node->bit1 >= 256)
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409 node->bit1 = (unsigned)(table+(node->bit1-256));
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417 ======================
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421 = Length is the length of the EXPANDED data
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423 ======================
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426 /*++++void CAL_HuffExpand (byte huge *source, byte huge *dest,
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427 long length,huffnode *hufftable)
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429 // unsigned bit,byte,node,code;
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430 unsigned sourceseg,sourceoff,destseg,destoff,endoff;
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432 // huffnode *nodeon;
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434 headptr = hufftable+254; // head node is allways node 254
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436 source++; // normalize
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441 sourceseg = FP_SEG(source);
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442 sourceoff = FP_OFF(source);
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443 destseg = FP_SEG(dest);
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444 destoff = FP_OFF(dest);
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445 endoff = destoff+length;
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450 // ss:bx node pointer
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453 if (length <0xfff0)
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456 //--------------------------
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457 // expand less than 64k of data
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458 //--------------------------
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470 mov ch,[si] // load first byte
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475 test ch,cl // bit set?
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477 mov dx,[ss:bx] // take bit0 path from node
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478 shl cl,1 // advance to next bit position
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483 asm mov dx,[ss:bx+2] // take bit1 path
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484 asm shl cl,1 // advance to next bit position
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485 asm jnc sourceupshort
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488 asm mov ch,[si] // load next byte
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490 asm mov cl,1 // back to first bit
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493 asm or dh,dh // if dx<256 its a byte, else move node
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494 asm jz storebyteshort
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495 asm mov bx,dx // next node = (huffnode *)code
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496 asm jmp expandshort
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500 asm inc di // write a decopmpressed byte out
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501 asm mov bx,[headptr] // back to the head node for next bit
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503 asm cmp di,ax // done?
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504 asm jne expandshort
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510 //--------------------------
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511 // expand more than 64k of data
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512 //--------------------------
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518 asm mov bx,[headptr]
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521 asm mov si,[sourceoff]
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522 asm mov di,[destoff]
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523 asm mov es,[destseg]
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524 asm mov ds,[sourceseg]
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526 asm lodsb // load first byte
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529 asm test al,cl // bit set?
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531 asm mov dx,[ss:bx] // take bit0 path from node
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534 asm mov dx,[ss:bx+2] // take bit1 path
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537 asm shl cl,1 // advance to next bit position
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540 asm cmp si,0x10 // normalize ds:si
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547 asm mov cl,1 // back to first bit
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550 asm or dh,dh // if dx<256 its a byte, else move node
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552 asm mov bx,dx // next node = (huffnode *)code
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557 asm inc di // write a decopmpressed byte out
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558 asm mov bx,[headptr] // back to the head node for next bit
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560 asm cmp di,0x10 // normalize es:di
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568 asm sub [WORD PTR ss:length],1
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570 asm dec [WORD PTR ss:length+2]
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571 asm jns expand // when length = ffff ffff, done
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585 ======================
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587 = CAL_CarmackExpand
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589 = Length is the length of the EXPANDED data
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591 ======================
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594 #define NEARTAG 0xa7
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595 #define FARTAG 0xa8
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597 void CAL_CarmackExpand (unsigned far *source, unsigned far *dest, unsigned length)
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599 unsigned ch,chhigh,count,offset;
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600 unsigned far *copyptr, far *inptr, far *outptr;
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611 if (chhigh == NEARTAG)
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615 { // have to insert a word containing the tag byte
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616 ch |= *((unsigned char far *)inptr)++;
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622 offset = *((unsigned char far *)inptr)++;
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623 copyptr = outptr - offset;
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626 *outptr++ = *copyptr++;
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629 else if (chhigh == FARTAG)
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633 { // have to insert a word containing the tag byte
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634 ch |= *((unsigned char far *)inptr)++;
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641 copyptr = dest + offset;
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644 *outptr++ = *copyptr++;
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658 ======================
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662 ======================
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665 long CA_RLEWCompress (unsigned huge *source, long length, unsigned huge *dest,
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669 unsigned value,count,i;
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670 unsigned huge *start,huge *end;
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674 end = source + (length+1)/2;
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683 while (*source == value && source<end)
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688 if (count>3 || value == rlewtag)
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691 // send a tag / count / value string
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700 // send word without compressing
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702 for (i=1;i<=count;i++)
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706 } while (source<end);
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708 complength = 2*(dest-start);
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714 ======================
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717 = length is EXPANDED length
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719 ======================
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722 void CA_RLEWexpand (unsigned huge *source, unsigned huge *dest,long length,
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725 // unsigned value,count,i;
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726 unsigned huge *end;
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727 unsigned sourceseg,sourceoff,destseg,destoff,endseg,endoff;
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737 if (value != rlewtag)
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745 // compressed string
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749 for (i=1;i<=count;i++)
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752 } while (dest<end);
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755 end = dest + (length)/2;
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756 sourceseg = FP_SEG(source);
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757 sourceoff = FP_OFF(source);
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758 destseg = FP_SEG(dest);
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759 destoff = FP_OFF(dest);
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760 endseg = FP_SEG(end);
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761 endoff = FP_OFF(end);
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765 // ax = source value
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767 // cx = repeat counts
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770 // NOTE: A repeat count that produces 0xfff0 bytes can blow this!
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774 asm mov si,sourceoff
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777 asm mov ds,sourceseg
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788 asm mov cx,ax // repeat count
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789 asm lodsw // repeat value
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794 asm cmp si,0x10 // normalize ds:si
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806 asm cmp di,0x10 // normalize es:di
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819 asm cmp di,ss:endoff
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822 asm cmp ax,ss:endseg
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833 =============================================================================
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835 CACHE MANAGER ROUTINES
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837 =============================================================================
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841 ======================
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845 ======================
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848 /*void CAL_SetupGrFile (void)
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853 #ifdef GRHEADERLINKED
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855 #if GRMODE == EGAGR
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856 grhuffman = (huffnode *)&EGAdict;
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857 grstarts = (long _seg *)FP_SEG(&EGAhead);
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859 #if GRMODE == CGAGR
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860 grhuffman = (huffnode *)&CGAdict;
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861 grstarts = (long _seg *)FP_SEG(&CGAhead);
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864 CAL_OptimizeNodes (grhuffman);
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869 // load ???dict.ext (huffman dictionary for graphics files)
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872 if ((handle = open(GREXT"DICT."EXT,
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873 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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874 Quit ("Can't open "GREXT"DICT."EXT"!");
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876 read(handle, &grhuffman, sizeof(grhuffman));
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878 CAL_OptimizeNodes (grhuffman);
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880 // load the data offsets from ???head.ext
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882 MM_GetPtr (&(memptr)grstarts,(NUMCHUNKS+1)*FILEPOSSIZE);
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884 if ((handle = open(GREXT"HEAD."EXT,
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885 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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886 Quit ("Can't open "GREXT"HEAD."EXT"!");
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888 CA_FarRead(handle, (memptr)grstarts, (NUMCHUNKS+1)*FILEPOSSIZE);
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896 // Open the graphics file, leaving it open until the game is finished
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898 grhandle = open(GREXT"GRAPH."EXT, O_RDONLY | O_BINARY);
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899 if (grhandle == -1)
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900 Quit ("Cannot open "GREXT"GRAPH."EXT"!");
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904 // load the pic and sprite headers into the arrays in the data segment
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907 MM_GetPtr(&(memptr)pictable,NUMPICS*sizeof(pictabletype));
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908 CAL_GetGrChunkLength(STRUCTPIC); // position file pointer
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909 MM_GetPtr(&compseg,chunkcomplen);
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910 CA_FarRead (grhandle,compseg,chunkcomplen);
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911 CAL_HuffExpand (compseg, (byte huge *)pictable,NUMPICS*sizeof(pictabletype),grhuffman);
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912 MM_FreePtr(&compseg);
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916 MM_GetPtr(&(memptr)picmtable,NUMPICM*sizeof(pictabletype));
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917 CAL_GetGrChunkLength(STRUCTPICM); // position file pointer
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918 MM_GetPtr(&compseg,chunkcomplen);
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919 CA_FarRead (grhandle,compseg,chunkcomplen);
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920 CAL_HuffExpand (compseg, (byte huge *)picmtable,NUMPICS*sizeof(pictabletype),grhuffman);
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921 MM_FreePtr(&compseg);
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925 MM_GetPtr(&(memptr)spritetable,NUMSPRITES*sizeof(spritetabletype));
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926 CAL_GetGrChunkLength(STRUCTSPRITE); // position file pointer
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927 MM_GetPtr(&compseg,chunkcomplen);
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928 CA_FarRead (grhandle,compseg,chunkcomplen);
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929 CAL_HuffExpand (compseg, (byte huge *)spritetable,NUMSPRITES*sizeof(spritetabletype),grhuffman);
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930 MM_FreePtr(&compseg);
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935 //==========================================================================
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939 ======================
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943 ======================
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946 /*void CAL_SetupMapFile (void)
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952 // load maphead.ext (offsets and tileinfo for map file)
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954 #ifndef MAPHEADERLINKED
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955 if ((handle = open("MAPHEAD."EXT,
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956 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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957 Quit ("Can't open MAPHEAD."EXT"!");
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958 length = filelength(handle);
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959 MM_GetPtr (&(memptr)tinf,length);
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960 CA_FarRead(handle, tinf, length);
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964 tinf = (byte _seg *)FP_SEG(&maphead);
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969 // open the data file
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971 #ifdef MAPHEADERLINKED
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972 if ((maphandle = open("GAMEMAPS."EXT,
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973 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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974 Quit ("Can't open GAMEMAPS."EXT"!");
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976 if ((maphandle = open("MAPTEMP."EXT,
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977 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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978 Quit ("Can't open MAPTEMP."EXT"!");
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982 //==========================================================================
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986 ======================
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988 = CAL_SetupAudioFile
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990 ======================
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993 /*void CAL_SetupAudioFile (void)
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999 // load maphead.ext (offsets and tileinfo for map file)
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1001 #ifndef AUDIOHEADERLINKED
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1002 if ((handle = open("AUDIOHED."EXT,
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1003 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1004 Quit ("Can't open AUDIOHED."EXT"!");
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1005 length = filelength(handle);
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1006 MM_GetPtr (&(memptr)audiostarts,length);
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1007 CA_FarRead(handle, (byte far *)audiostarts, length);
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1010 audiohuffman = (huffnode *)&audiodict;
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1011 CAL_OptimizeNodes (audiohuffman);
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1012 audiostarts = (long _seg *)FP_SEG(&audiohead);
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1016 // open the data file
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1018 #ifndef AUDIOHEADERLINKED
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1019 if ((audiohandle = open("AUDIOT."EXT,
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1020 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1021 Quit ("Can't open AUDIOT."EXT"!");
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1023 if ((audiohandle = open("AUDIO."EXT,
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1024 O_RDONLY | O_BINARY, S_IREAD)) == -1)
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1025 Quit ("Can't open AUDIO."EXT"!");
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1029 //==========================================================================
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1033 ======================
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1037 = Open all files and load in headers
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1039 ======================
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1042 void CA_Startup(void)
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1045 unlink("PROFILE.TXT");
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1046 profilehandle = open("PROFILE.TXT", O_CREAT | O_WRONLY | O_TEXT);
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1049 // MDM begin - (GAMERS EDGE)
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1051 if(!FindFile("AUDIO."EXT,NULL,2))
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1052 Quit("CA_Startup(): Can't find audio files.");
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1057 CAL_SetupAudioFile();
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1060 // MDM begin - (GAMERS EDGE)
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1062 if (!FindFile("GAMEMAPS."EXT,NULL,1))
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1063 Quit("CA_Startup(): Can't find level files.");
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1068 CAL_SetupMapFile ();
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1071 // MDM begin - (GAMERS EDGE)
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1073 if (!FindFile("EGAGRAPH."EXT,NULL,2))
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1074 Quit("CA_Startup(): Can't find graphics files.");
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1078 #ifndef NOGRAPHICS
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1079 CAL_SetupGrFile ();
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1086 drawcachebox = CAL_DialogDraw;
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1087 updatecachebox = CAL_DialogUpdate;
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1088 finishcachebox = CAL_DialogFinish;*/
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1091 //==========================================================================
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1095 ======================
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1099 = Closes all files
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1101 ======================
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1104 void CA_Shutdown(void)
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1107 close(profilehandle);
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1112 close(audiohandle);*/
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1115 //===========================================================================
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1118 ======================
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1120 = CA_CacheAudioChunk
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1122 ======================
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1125 void CA_CacheAudioChunk (int chunk)
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1127 long pos,compressed;
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1128 #ifdef AUDIOHEADERLINKED
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1130 memptr bigbufferseg;
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1134 if (audiosegs[chunk])
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1136 MM_SetPurge (&(memptr)audiosegs[chunk],0);
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1137 return; // allready in memory
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1140 // MDM begin - (GAMERS EDGE)
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1142 if (!FindFile("AUDIO."EXT,NULL,2))
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1143 Quit("CA_CacheAudioChunk(): Can't find audio files.");
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1148 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
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1149 // a larger buffer
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1151 pos = audiostarts[chunk];
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1152 compressed = audiostarts[chunk+1]-pos;
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1154 lseek(audiohandle,pos,SEEK_SET);
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1156 #ifndef AUDIOHEADERLINKED
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1158 MM_GetPtr (&(memptr)audiosegs[chunk],compressed);
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1162 CA_FarRead(audiohandle,audiosegs[chunk],compressed);
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1166 if (compressed<=BUFFERSIZE)
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1168 CA_FarRead(audiohandle,bufferseg,compressed);
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1169 source = bufferseg;
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1173 MM_GetPtr(&bigbufferseg,compressed);
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1176 MM_SetLock (&bigbufferseg,true);
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1177 CA_FarRead(audiohandle,bigbufferseg,compressed);
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1178 source = bigbufferseg;
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1181 expanded = *(long far *)source;
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1182 source += 4; // skip over length
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1183 MM_GetPtr (&(memptr)audiosegs[chunk],expanded);
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1186 CAL_HuffExpand (source,audiosegs[chunk],expanded,audiohuffman);
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1189 if (compressed>BUFFERSIZE)
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1190 MM_FreePtr(&bigbufferseg);
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1194 //===========================================================================
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1197 ======================
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1199 = CA_LoadAllSounds
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1201 = Purges all sounds, then loads all new ones (mode switch)
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1203 ======================
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1206 void CA_LoadAllSounds (void)
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1210 switch (oldsoundmode)
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1215 start = STARTPCSOUNDS;
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1218 start = STARTADLIBSOUNDS;
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1222 for (i=0;i<NUMSOUNDS;i++,start++)
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1223 if (audiosegs[start])
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1224 MM_SetPurge (&(memptr)audiosegs[start],3); // make purgable
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1228 switch (SoundMode)
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1233 start = STARTPCSOUNDS;
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1236 start = STARTADLIBSOUNDS;
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1240 for (i=0;i<NUMSOUNDS;i++,start++)
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1241 CA_CacheAudioChunk (start);
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1243 oldsoundmode = SoundMode;
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1246 //===========================================================================
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1248 //++++#if GRMODE == EGAGR
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1251 ======================
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1255 = Make a shifted (one byte wider) copy of a sprite into another area
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1257 ======================
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1260 unsigned static sheight,swidth;
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1261 boolean static dothemask;
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1263 void CAL_ShiftSprite (unsigned segment,unsigned source,unsigned dest,
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1264 unsigned width, unsigned height, unsigned pixshift, boolean domask)
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1267 sheight = height; // because we are going to reassign bp
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1269 dothemask = domask;
\r
1271 asm mov ax,[segment]
\r
1272 asm mov ds,ax // source and dest are in same segment, and all local
\r
1274 asm mov bx,[source]
\r
1277 asm mov bp,[pixshift]
\r
1279 asm mov bp,WORD PTR [shifttabletable+bp] // bp holds pointer to shift table
\r
1281 asm cmp [ss:dothemask],0
\r
1285 // table shift the mask
\r
1287 asm mov dx,[ss:sheight]
\r
1291 asm mov BYTE PTR [di],255 // 0xff first byte
\r
1292 asm mov cx,ss:[swidth]
\r
1296 asm mov al,[bx] // source
\r
1298 asm inc bx // next source byte
\r
1302 asm mov ax,[bp+si] // table shift into two bytes
\r
1304 asm and [di],al // and with first byte
\r
1306 asm mov [di],ah // replace next byte
\r
1308 asm loop domaskbyte
\r
1310 asm inc di // the last shifted byte has 1s in it
\r
1317 // table shift the data
\r
1319 asm mov dx,ss:[sheight]
\r
1321 asm shl dx,1 // four planes of data
\r
1325 asm mov BYTE PTR [di],0 // 0 first byte
\r
1326 asm mov cx,ss:[swidth]
\r
1330 asm mov al,[bx] // source
\r
1331 asm inc bx // next source byte
\r
1335 asm mov ax,[bp+si] // table shift into two bytes
\r
1336 asm or [di],al // or with first byte
\r
1338 asm mov [di],ah // replace next byte
\r
1340 asm loop dodatabyte
\r
1342 asm inc di // the last shifted byte has 0s in it
\r
1350 asm mov ax,ss // restore data segment
\r
1357 //===========================================================================
\r
1360 ======================
\r
1364 = Generate shifts and set up sprite structure for a given sprite
\r
1366 ======================
\r
1369 void CAL_CacheSprite (int chunk, byte far *compressed)
\r
1372 unsigned shiftstarts[5];
\r
1373 unsigned smallplane,bigplane,expanded;
\r
1374 spritetabletype far *spr;
\r
1375 spritetype _seg *dest;
\r
1377 #if GRMODE == CGAGR
\r
1379 // CGA has no pel panning, so shifts are never needed
\r
1381 spr = &spritetable[chunk-STARTSPRITES];
\r
1382 smallplane = spr->width*spr->height;
\r
1383 MM_GetPtr (&grsegs[chunk],smallplane*2+MAXSHIFTS*6);
\r
1386 dest = (spritetype _seg *)grsegs[chunk];
\r
1387 dest->sourceoffset[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1388 dest->planesize[0] = smallplane;
\r
1389 dest->width[0] = spr->width;
\r
1392 // expand the unshifted shape
\r
1394 CAL_HuffExpand (compressed, &dest->data[0],smallplane*2,grhuffman);
\r
1399 #if GRMODE == EGAGR
\r
1402 // calculate sizes
\r
1404 spr = &spritetable[chunk-STARTSPRITES];
\r
1405 smallplane = spr->width*spr->height;
\r
1406 bigplane = (spr->width+1)*spr->height;
\r
1408 shiftstarts[0] = MAXSHIFTS*6; // start data after 3 unsigned tables
\r
1409 shiftstarts[1] = shiftstarts[0] + smallplane*5; // 5 planes in a sprite
\r
1410 shiftstarts[2] = shiftstarts[1] + bigplane*5;
\r
1411 shiftstarts[3] = shiftstarts[2] + bigplane*5;
\r
1412 shiftstarts[4] = shiftstarts[3] + bigplane*5; // nothing ever put here
\r
1414 expanded = shiftstarts[spr->shifts];
\r
1415 MM_GetPtr (&grsegs[chunk],expanded);
\r
1418 dest = (spritetype _seg *)grsegs[chunk];
\r
1421 // expand the unshifted shape
\r
1423 CAL_HuffExpand (compressed, &dest->data[0],smallplane*5,grhuffman);
\r
1426 // make the shifts!
\r
1428 switch (spr->shifts)
\r
1433 dest->sourceoffset[i] = shiftstarts[0];
\r
1434 dest->planesize[i] = smallplane;
\r
1435 dest->width[i] = spr->width;
\r
1442 dest->sourceoffset[i] = shiftstarts[0];
\r
1443 dest->planesize[i] = smallplane;
\r
1444 dest->width[i] = spr->width;
\r
1448 dest->sourceoffset[i] = shiftstarts[1];
\r
1449 dest->planesize[i] = bigplane;
\r
1450 dest->width[i] = spr->width+1;
\r
1452 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1453 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1457 dest->sourceoffset[0] = shiftstarts[0];
\r
1458 dest->planesize[0] = smallplane;
\r
1459 dest->width[0] = spr->width;
\r
1461 dest->sourceoffset[1] = shiftstarts[1];
\r
1462 dest->planesize[1] = bigplane;
\r
1463 dest->width[1] = spr->width+1;
\r
1464 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1465 dest->sourceoffset[1],spr->width,spr->height,2,true);
\r
1467 dest->sourceoffset[2] = shiftstarts[2];
\r
1468 dest->planesize[2] = bigplane;
\r
1469 dest->width[2] = spr->width+1;
\r
1470 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1471 dest->sourceoffset[2],spr->width,spr->height,4,true);
\r
1473 dest->sourceoffset[3] = shiftstarts[3];
\r
1474 dest->planesize[3] = bigplane;
\r
1475 dest->width[3] = spr->width+1;
\r
1476 CAL_ShiftSprite ((unsigned)grsegs[chunk],dest->sourceoffset[0],
\r
1477 dest->sourceoffset[3],spr->width,spr->height,6,true);
\r
1482 Quit ("CAL_CacheSprite: Bad shifts number!");
\r
1488 //===========================================================================
\r
1492 ======================
\r
1494 = CAL_ExpandGrChunk
\r
1496 = Does whatever is needed with a pointer to a compressed chunk
\r
1498 ======================
\r
1501 void CAL_ExpandGrChunk (int chunk, byte far *source)
\r
1506 if (chunk >= STARTTILE8 && chunk < STARTEXTERNS)
\r
1509 // expanded sizes of tile8/16/32 are implicit
\r
1512 #if GRMODE == EGAGR
\r
1514 #define MASKBLOCK 40
\r
1517 #if GRMODE == CGAGR
\r
1519 #define MASKBLOCK 32
\r
1522 if (chunk<STARTTILE8M) // tile 8s are all in one chunk!
\r
1523 expanded = BLOCK*NUMTILE8;
\r
1524 else if (chunk<STARTTILE16)
\r
1525 expanded = MASKBLOCK*NUMTILE8M;
\r
1526 else if (chunk<STARTTILE16M) // all other tiles are one/chunk
\r
1527 expanded = BLOCK*4;
\r
1528 else if (chunk<STARTTILE32)
\r
1529 expanded = MASKBLOCK*4;
\r
1530 else if (chunk<STARTTILE32M)
\r
1531 expanded = BLOCK*16;
\r
1533 expanded = MASKBLOCK*16;
\r
1538 // everything else has an explicit size longword
\r
1540 expanded = *(long far *)source;
\r
1541 source += 4; // skip over length
\r
1545 // allocate final space, decompress it, and free bigbuffer
\r
1546 // Sprites need to have shifts made and various other junk
\r
1548 if (chunk>=STARTSPRITES && chunk< STARTTILE8)
\r
1549 CAL_CacheSprite(chunk,source);
\r
1552 MM_GetPtr (&grsegs[chunk],expanded);
\r
1555 CAL_HuffExpand (source,grsegs[chunk],expanded,grhuffman);
\r
1561 ======================
\r
1565 = Gets a chunk off disk, optimizing reads to general buffer
\r
1567 ======================
\r
1570 void CAL_ReadGrChunk (int chunk)
\r
1572 long pos,compressed;
\r
1573 memptr bigbufferseg;
\r
1578 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1579 // a larger buffer
\r
1581 pos = GRFILEPOS(chunk);
\r
1582 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1586 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1589 compressed = GRFILEPOS(next)-pos;
\r
1591 lseek(grhandle,pos,SEEK_SET);
\r
1593 if (compressed<=BUFFERSIZE)
\r
1595 CA_FarRead(grhandle,bufferseg,compressed);
\r
1596 source = bufferseg;
\r
1600 MM_GetPtr(&bigbufferseg,compressed);
\r
1603 MM_SetLock (&bigbufferseg,true);
\r
1604 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
1605 source = bigbufferseg;
\r
1608 CAL_ExpandGrChunk (chunk,source);
\r
1610 if (compressed>BUFFERSIZE)
\r
1611 MM_FreePtr(&bigbufferseg);
\r
1615 ======================
\r
1619 = Makes sure a given chunk is in memory, loadiing it if needed
\r
1621 ======================
\r
1624 void CA_CacheGrChunk (int chunk)
\r
1626 long pos,compressed;
\r
1627 memptr bigbufferseg;
\r
1631 grneeded[chunk] |= ca_levelbit; // make sure it doesn't get removed
\r
1632 if (grsegs[chunk])
\r
1634 MM_SetPurge (&grsegs[chunk],0);
\r
1635 return; // allready in memory
\r
1638 // MDM begin - (GAMERS EDGE)
\r
1640 if (!FindFile("EGAGRAPH."EXT,NULL,2))
\r
1641 Quit("CA_CacheGrChunk(): Can't find graphics files.");
\r
1646 // load the chunk into a buffer, either the miscbuffer if it fits, or allocate
\r
1647 // a larger buffer
\r
1649 pos = GRFILEPOS(chunk);
\r
1650 if (pos<0) // $FFFFFFFF start is a sparse tile
\r
1654 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
1657 compressed = GRFILEPOS(next)-pos;
\r
1659 lseek(grhandle,pos,SEEK_SET);
\r
1661 if (compressed<=BUFFERSIZE)
\r
1663 CA_FarRead(grhandle,bufferseg,compressed);
\r
1664 source = bufferseg;
\r
1668 MM_GetPtr(&bigbufferseg,compressed);
\r
1669 MM_SetLock (&bigbufferseg,true);
\r
1670 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
1671 source = bigbufferseg;
\r
1674 CAL_ExpandGrChunk (chunk,source);
\r
1676 if (compressed>BUFFERSIZE)
\r
1677 MM_FreePtr(&bigbufferseg);
\r
1682 //==========================================================================
\r
1685 ======================
\r
1689 ======================
\r
1692 void CA_CacheMap (int mapnum)
\r
1694 long pos,compressed;
\r
1696 memptr *dest,bigbufferseg;
\r
1698 unsigned far *source;
\r
1699 #ifdef MAPHEADERLINKED
\r
1700 memptr buffer2seg;
\r
1705 // MDM begin - (GAMERS EDGE)
\r
1707 if (!FindFile("GAMEMAPS."EXT,NULL,1))
\r
1708 Quit("CA_CacheMap(): Can't find level files.");
\r
1714 // free up memory from last map
\r
1716 if (mapon>-1 && mapheaderseg[mapon])
\r
1717 MM_SetPurge (&(memptr)mapheaderseg[mapon],3);
\r
1718 for (plane=0;plane<MAPPLANES;plane++)
\r
1719 if (mapsegs[plane])
\r
1720 MM_FreePtr (&(memptr)mapsegs[plane]);
\r
1726 // load map header
\r
1727 // The header will be cached if it is still around
\r
1729 if (!mapheaderseg[mapnum])
\r
1731 pos = ((mapfiletype _seg *)tinf)->headeroffsets[mapnum];
\r
1732 if (pos<0) // $FFFFFFFF start is a sparse map
\r
1733 Quit ("CA_CacheMap: Tried to load a non existent map!");
\r
1735 MM_GetPtr(&(memptr)mapheaderseg[mapnum],sizeof(maptype));
\r
1736 lseek(maphandle,pos,SEEK_SET);
\r
1737 CA_FarRead (maphandle,(memptr)mapheaderseg[mapnum],sizeof(maptype));
\r
1740 MM_SetPurge (&(memptr)mapheaderseg[mapnum],0);
\r
1743 // load the planes in
\r
1744 // If a plane's pointer still exists it will be overwritten (levels are
\r
1745 // allways reloaded, never cached)
\r
1748 size = mapheaderseg[mapnum]->width * mapheaderseg[mapnum]->height * 2;
\r
1750 for (plane = 0; plane<MAPPLANES; plane++)
\r
1752 pos = mapheaderseg[mapnum]->planestart[plane];
\r
1753 compressed = mapheaderseg[mapnum]->planelength[plane];
\r
1756 continue; // the plane is not used in this game
\r
1758 dest = &(memptr)mapsegs[plane];
\r
1759 MM_GetPtr(dest,size);
\r
1761 lseek(maphandle,pos,SEEK_SET);
\r
1762 if (compressed<=BUFFERSIZE)
\r
1763 source = bufferseg;
\r
1766 MM_GetPtr(&bigbufferseg,compressed);
\r
1767 MM_SetLock (&bigbufferseg,true);
\r
1768 source = bigbufferseg;
\r
1771 CA_FarRead(maphandle,(byte far *)source,compressed);
\r
1772 #ifdef MAPHEADERLINKED
\r
1774 // unhuffman, then unRLEW
\r
1775 // The huffman'd chunk has a two byte expanded length first
\r
1776 // The resulting RLEW chunk also does, even though it's not really
\r
1779 expanded = *source;
\r
1781 MM_GetPtr (&buffer2seg,expanded);
\r
1782 CAL_CarmackExpand (source, (unsigned far *)buffer2seg,expanded);
\r
1783 CA_RLEWexpand (((unsigned far *)buffer2seg)+1,*dest,size,
\r
1784 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
1785 MM_FreePtr (&buffer2seg);
\r
1789 // unRLEW, skipping expanded length
\r
1791 CA_RLEWexpand (source+1, *dest,size,
\r
1792 ((mapfiletype _seg *)tinf)->RLEWtag);
\r
1795 if (compressed>BUFFERSIZE)
\r
1796 MM_FreePtr(&bigbufferseg);
\r
1800 //===========================================================================
\r
1803 ======================
\r
1807 = Goes up a bit level in the needed lists and clears it out.
\r
1808 = Everything is made purgable
\r
1810 ======================
\r
1813 void CA_UpLevel (void)
\r
1815 if (ca_levelnum==7)
\r
1816 Quit ("CA_UpLevel: Up past level 7!");
\r
1822 //===========================================================================
\r
1825 ======================
\r
1829 = Goes down a bit level in the needed lists and recaches
\r
1830 = everything from the lower level
\r
1832 ======================
\r
1835 void CA_DownLevel (void)
\r
1838 Quit ("CA_DownLevel: Down past level 0!");
\r
1841 CA_CacheMarks(NULL);
\r
1844 //===========================================================================
\r
1847 ======================
\r
1851 = Clears out all the marks at the current level
\r
1853 ======================
\r
1856 void CA_ClearMarks (void)
\r
1860 for (i=0;i<NUMCHUNKS;i++)
\r
1861 grneeded[i]&=~ca_levelbit;
\r
1865 //===========================================================================
\r
1868 ======================
\r
1870 = CA_ClearAllMarks
\r
1872 = Clears out all the marks on all the levels
\r
1874 ======================
\r
1877 void CA_ClearAllMarks (void)
\r
1879 _fmemset (grneeded,0,sizeof(grneeded));
\r
1885 //===========================================================================
\r
1888 ======================
\r
1892 ======================
\r
1895 void CA_FreeGraphics (void)
\r
1899 for (i=0;i<NUMCHUNKS;i++)
\r
1901 MM_SetPurge (&(memptr)grsegs[i],3);
\r
1906 ======================
\r
1910 = Make everything possible purgable
\r
1912 ======================
\r
1915 void CA_SetAllPurge (void)
\r
1922 // free cursor sprite and background save
\r
1927 // free map headers and map planes
\r
1929 for (i=0;i<NUMMAPS;i++)
\r
1930 if (mapheaderseg[i])
\r
1931 MM_SetPurge (&(memptr)mapheaderseg[i],3);
\r
1935 MM_FreePtr (&(memptr)mapsegs[i]);
\r
1940 for (i=0;i<NUMSNDCHUNKS;i++)
\r
1942 MM_SetPurge (&(memptr)audiosegs[i],3);
\r
1947 CA_FreeGraphics ();
\r
1951 void CA_SetGrPurge (void)
\r
1958 for (i=0;i<NUMCHUNKS;i++)
\r
1960 MM_SetPurge (&(memptr)grsegs[i],3);
\r
1964 //===========================================================================
\r
1968 ======================
\r
1972 ======================
\r
1975 #define NUMBARS (17l*8)
\r
1978 unsigned thx,thy,lastx;
\r
1979 long barx,barstep;
\r
1981 void CAL_DialogDraw (char *title,unsigned numcache)
\r
1983 unsigned homex,homey,x;
\r
1985 barstep = (NUMBARS<<16)/numcache;
\r
1988 // draw dialog window (masked tiles 12 - 20 are window borders)
\r
1990 US_CenterWindow (20,8);
\r
1994 US_CPrint ("Loading");
\r
1995 fontcolor = F_SECONDCOLOR;
\r
1996 US_CPrint (title);
\r
1997 fontcolor = F_BLACK;
\r
2000 // draw thermometer bar
\r
2004 VWB_DrawTile8(thx,thy,0); // CAT3D numbers
\r
2005 VWB_DrawTile8(thx,thy+8,3);
\r
2006 VWB_DrawTile8(thx,thy+16,6);
\r
2007 VWB_DrawTile8(thx+17*8,thy,2);
\r
2008 VWB_DrawTile8(thx+17*8,thy+8,5);
\r
2009 VWB_DrawTile8(thx+17*8,thy+16,8);
\r
2010 for (x=thx+8;x<thx+17*8;x+=8)
\r
2012 VWB_DrawTile8(x,thy,1);
\r
2013 VWB_DrawTile8(x,thy+8,4);
\r
2014 VWB_DrawTile8(x,thy+16,7);
\r
2017 thx += 4; // first line location
\r
2019 barx = (long)thx<<16;
\r
2022 VW_UpdateScreen();
\r
2027 ======================
\r
2029 = CAL_DialogUpdate
\r
2031 ======================
\r
2034 void CAL_DialogUpdate (void)
\r
2040 if (xh - lastx > BARSTEP)
\r
2042 for (x=lastx;x<=xh;x++)
\r
2043 #if GRMODE == EGAGR
\r
2044 VWB_Vlin (thy,thy+13,x,14);
\r
2046 #if GRMODE == CGAGR
\r
2047 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2050 VW_UpdateScreen();
\r
2055 ======================
\r
2057 = CAL_DialogFinish
\r
2059 ======================
\r
2062 void CAL_DialogFinish (void)
\r
2066 xh = thx + NUMBARS;
\r
2067 for (x=lastx;x<=xh;x++)
\r
2068 #if GRMODE == EGAGR
\r
2069 VWB_Vlin (thy,thy+13,x,14);
\r
2071 #if GRMODE == CGAGR
\r
2072 VWB_Vlin (thy,thy+13,x,SECONDCOLOR);
\r
2074 VW_UpdateScreen();
\r
2078 //===========================================================================
\r
2081 ======================
\r
2085 ======================
\r
2087 #define MAXEMPTYREAD 1024
\r
2089 void CA_CacheMarks (char *title)
\r
2092 int i,next,numcache;
\r
2093 long pos,endpos,nextpos,nextendpos,compressed;
\r
2094 long bufferstart,bufferend; // file position of general buffer
\r
2096 memptr bigbufferseg;
\r
2098 dialog = (title!=NULL);
\r
2102 // go through and make everything not needed purgable
\r
2104 for (i=0;i<NUMCHUNKS;i++)
\r
2105 if (grneeded[i]&ca_levelbit)
\r
2107 if (grsegs[i]) // its allready in memory, make
\r
2108 MM_SetPurge(&grsegs[i],0); // sure it stays there!
\r
2114 if (grsegs[i]) // not needed, so make it purgeable
\r
2115 MM_SetPurge(&grsegs[i],3);
\r
2118 if (!numcache) // nothing to cache!
\r
2121 // MDM begin - (GAMERS EDGE)
\r
2123 if (!FindFile("EGAGRAPH."EXT,NULL,2))
\r
2124 Quit("CA_CacheMarks(): Can't find graphics files.");
\r
2131 write(profilehandle,title,strlen(title));
\r
2132 write(profilehandle,"\n",1);
\r
2135 drawcachebox(title,numcache);
\r
2139 // go through and load in anything still needed
\r
2141 bufferstart = bufferend = 0; // nothing good in buffer now
\r
2143 for (i=0;i<NUMCHUNKS;i++)
\r
2144 if ( (grneeded[i]&ca_levelbit) && !grsegs[i])
\r
2147 // update thermometer
\r
2149 if (dialog && updatecachebox)
\r
2150 updatecachebox ();
\r
2152 pos = GRFILEPOS(i);
\r
2157 while (GRFILEPOS(next) == -1) // skip past any sparse tiles
\r
2160 compressed = GRFILEPOS(next)-pos;
\r
2161 endpos = pos+compressed;
\r
2163 if (compressed<=BUFFERSIZE)
\r
2165 if (bufferstart<=pos
\r
2166 && bufferend>= endpos)
\r
2168 // data is allready in buffer
\r
2169 source = (byte _seg *)bufferseg+(pos-bufferstart);
\r
2173 // load buffer with a new block from disk
\r
2174 // try to get as many of the needed blocks in as possible
\r
2175 while ( next < NUMCHUNKS )
\r
2177 while (next < NUMCHUNKS &&
\r
2178 !(grneeded[next]&ca_levelbit && !grsegs[next]))
\r
2180 if (next == NUMCHUNKS)
\r
2183 nextpos = GRFILEPOS(next);
\r
2184 while (GRFILEPOS(++next) == -1) // skip past any sparse tiles
\r
2186 nextendpos = GRFILEPOS(next);
\r
2187 if (nextpos - endpos <= MAXEMPTYREAD
\r
2188 && nextendpos-pos <= BUFFERSIZE)
\r
2189 endpos = nextendpos;
\r
2191 next = NUMCHUNKS; // read pos to posend
\r
2194 lseek(grhandle,pos,SEEK_SET);
\r
2195 CA_FarRead(grhandle,bufferseg,endpos-pos);
\r
2196 bufferstart = pos;
\r
2197 bufferend = endpos;
\r
2198 source = bufferseg;
\r
2203 // big chunk, allocate temporary buffer
\r
2204 MM_GetPtr(&bigbufferseg,compressed);
\r
2207 MM_SetLock (&bigbufferseg,true);
\r
2208 lseek(grhandle,pos,SEEK_SET);
\r
2209 CA_FarRead(grhandle,bigbufferseg,compressed);
\r
2210 source = bigbufferseg;
\r
2213 CAL_ExpandGrChunk (i,source);
\r
2217 if (compressed>BUFFERSIZE)
\r
2218 MM_FreePtr(&bigbufferseg);
\r
2223 // finish up any thermometer remnants
\r
2225 if (dialog && finishcachebox)
\r