1 #include "src/lib/16_dbg.h"
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5 boolean dbg_debugmm=0;
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8 boolean dbg_debugpm=0;
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11 boolean dbg_debugca=0;
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13 #ifdef __DEBUG_InputMgr__
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14 boolean dbg_testkeyin=0,dbg_testcontrolnoisy=0,dbg_nointest=0;
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16 #ifdef __DEBUG_MAP__
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17 boolean dbg_maptext=0;
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21 boolean dbg_pagenorendermap=0,dbg_pagedelayrendermap=0;
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23 #ifdef __DEBUG_SPRI__
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24 boolean dbg_delayanimation=0;
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38 void ShapeTest_(global_game_variables_t *gvar)
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40 extern word NumDigi;
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41 extern word _seg *DigiList;
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42 static char buf[10];
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47 // dword l; word k,x;
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49 PageListStruct far *page;
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51 // CenterWindow(20,16);
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52 // VW_UpdateScreen();
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53 for (i = 0,done = false;!done;)
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55 // US_ClearWindow();
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58 page = &(gvar->pm.PMPages[i]);
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59 // US_Print(" Page #");
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60 // US_PrintUnsigned(i);
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61 printf(" Page #%u", i);
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62 //++ if (i < (gvar->pm.fi.PMSpriteStart))
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63 // US_Print(" (Wall)");
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64 //++ printf(" (Wall)");
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65 /* else if (i < (gvar->pm.fi.PMSoundStart))
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66 // US_Print(" (Sprite)");
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67 printf(" (Sprite)");
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68 else if (i == (gvar->pm.fi.ChunksInFile - 1))
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69 // US_Print(" (Sound Info)");
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70 printf(" (Sound Info)");
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72 // US_Print(" (Sound)");
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73 printf(" (Sound)");*/
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75 // US_Print("\n XMS: ");
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77 if (page->xmsPage != -1)
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78 // US_PrintUnsigned(page->xmsPage);
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79 printf("%u", page->xmsPage);
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84 // US_Print("\n Main: ");
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85 if (page->mainPage != -1)
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86 // US_PrintUnsigned(page->mainPage);
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87 printf("\n Main: %u", page->mainPage);
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88 else if (page->emsPage != -1)
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90 // US_Print("EMS ");
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91 // US_PrintUnsigned(page->emsPage);
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92 printf("EMS %u", page->emsPage);
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98 // US_Print("\n Last hit: ");
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99 // US_PrintUnsigned(page->lastHit);
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100 printf("\n Last hit: %u", page->lastHit);
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102 // US_Print("\n Address: ");
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103 printf("\n Address: ");
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104 addr = PM_GetPageAddress(i, gvar);
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105 sprintf(buf,"0x%04x",(word)addr);
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111 /* if (i < PMSpriteStart)
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116 bufferofs += 32*SCREENWIDTH;
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119 postsource = ((long)((unsigned)addr))<<16;
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120 for (x=0;x<64;x++,postx++,postsource+=64)
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122 wallheight[postx] = 256;
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125 bufferofs -= 32*SCREENWIDTH;
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127 else if (i < PMSoundStart)
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132 bufferofs += 32*SCREENWIDTH;
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133 SimpleScaleShape (160, i-PMSpriteStart, 64);
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134 bufferofs -= 32*SCREENWIDTH;
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136 else if (i == ChunksInFile - 1)
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138 US_Print("\n\n Number of sounds: ");
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139 US_PrintUnsigned(NumDigi);
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140 for (l = j = k = 0;j < NumDigi;j++)
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142 l += DigiList[(j * 2) + 1];
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143 k += (DigiList[(j * 2) + 1] + (PMPageSize - 1)) / PMPageSize;
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145 US_Print("\n Total bytes: ");
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146 US_PrintUnsigned(l);
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147 US_Print("\n Total pages: ");
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148 US_PrintUnsigned(k);
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152 byte far *dp = (byte far *)MK_FP(addr,0);
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153 for (j = 0;j < NumDigi;j++)
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155 k = (DigiList[(j * 2) + 1] + (PMPageSize - 1)) / PMPageSize;
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158 (i >= PMSoundStart + DigiList[j * 2])
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159 && (i < PMSoundStart + DigiList[j * 2] + k)
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166 US_Print("\n Sound #");
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167 US_PrintUnsigned(j);
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168 US_Print("\n Segment #");
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169 US_PrintUnsigned(i - PMSoundStart - DigiList[j * 2]);
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171 for (j = 0;j < page->length;j += 32)
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174 int v2 = (unsigned)v;
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178 VWB_Vlin(WindowY + WindowH - 32 + v2,
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179 WindowY + WindowH - 32,
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180 WindowX + 8 + (j / 32),BLACK);
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182 VWB_Vlin(WindowY + WindowH - 32,
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183 WindowY + WindowH - 32 + v2,
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184 WindowX + 8 + (j / 32),BLACK);
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187 printf("\naddr ok\n");
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190 // VW_UpdateScreen();
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192 while (!(scan = gvar->in.inst->LastScan))
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203 case sc_RightArrow:
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204 if (++i >= (gvar->pm.fi.ChunksInFile))
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207 case sc_W: // Walls
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210 case sc_S: // Sprites
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211 // i = (gvar->pm.fi.PMSpriteStart);
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213 case sc_D: // Digitized
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214 // i = (gvar->pm.fi.PMSoundStart);
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216 case sc_I: // Digitized info
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217 i = (gvar->pm.fi.ChunksInFile - 1);
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219 case sc_L: // Load all pages
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220 for (j = 0;j < (gvar->pm.fi.ChunksInFile);j++)
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221 PM_GetPage(j, gvar);
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224 // if (sound != -1)
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225 // SD_PlayDigitized(sound);
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231 PM_GetPage(i, gvar);
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235 //SD_StopDigitized();
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