1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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23 #include "src/lib/16_enti.h"
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25 void EN_initentity(entity_t *enti)
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27 //tx and ty inited by map
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28 enti->x = enti->tx*TILEWH;
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29 enti->y = enti->ty*TILEWH;
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30 enti->triggerx = enti->tx;
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31 enti->triggery = enti->ty+1;
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36 enti->persist_aniframe = enti->q;
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37 enti->spt=(TILEWH/(enti->speed)); //speed per tile wwww
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39 enti->pred = enti->d;
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43 void EN_initplayer(player_t *player, word pn)
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45 EN_initentity(&player[pn].enti);
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46 /* player[0].info.x = player[0].tx;
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47 player[0].info.xaxis = player[0].tx*TILEWH;
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48 player[0].info.y = player[0].ty;
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49 player[0].info.yaxis = player[0].ty*TILEWH;*/
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