1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2022 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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26 #include "src/lib/16_head.h"
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27 #include "src/lib/16_tdef.h"
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28 //#include "stdio.h" included in 16_head.h
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29 //#include "stdlib.h" included in 16_head.h
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30 #include "src/lib/16_vl.h"
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31 #include "src/lib/16_ca.h"
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32 #include "src/lib/16_mm.h"
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33 #include "src/lib/16_pm.h"
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36 //#define DEBUG_MAPDATA
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37 //#define DEBUG_MAPVARS
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38 //0000++#define DEBUG_OBVARS
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41 //typedefs moved to 16_tdef.h
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43 //word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, map_t *map, dword q);
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44 //int loadmap(char *mn, map_t *map, global_game_variables_t *gvar);
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45 int newloadmap(char *mn, map_t *map);
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46 int CA_loadmap(char *mn, map_t *map, global_game_variables_t *gvar);
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48 #endif/*_16_LIB__H_*/
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