1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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26 #include "src/lib/16_head.h"
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27 #include "src/lib/16text.h"
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28 #include "src/lib/16_pm.h"
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29 #include "src/lib/16_mm.h"
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30 #include "src/lib/16_ca.h"
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31 #include "src/lib/16_in.h"
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32 #include "src/lib/16_sd.h"
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33 #include "src/lib/16_dbg.h"
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34 #include "src/lib/16_vl.h"
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35 #include "src/lib/testpatt.h"
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38 #include <hw/cpu/cpu.h>
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39 #include <hw/dos/dos.h>
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40 #include <hw/vga/vga.h>
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41 #include <hw/vga/vrl.h>
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42 #include <hw/vga/vrs.h>
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45 //gvar.video.ofs.bufferofs,gvar.video.ofs.displayofs,
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46 #define FIZZLEFADEFUNCTION \
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47 if(gvar.in.inst->Keyboard[sc_F]){ FizzleFade(\
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48 atoi(gvar.video.page[0].data),atoi(gvar.video.page[1].data),\
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49 320,240,true, &gvar); IN_UserInput(1, &gvar); } \
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51 #define TAIL_FUNCTIONKEYFUNCTIONS \
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52 if(gvar.in.inst->Keyboard[88]){ panswitch=!panswitch; IN_UserInput(1, &gvar); } \
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53 TAIL_FUNCTIONKEYFUNCTIONS0EXE
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55 #define RFDEBUGFUNCTIONS
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57 #undef RFDEBUGFUNCTIONS
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58 #define RFDEBUGFUNCTIONS \
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59 if(gvar.in.inst->Keyboard[sc_F11]){ dbg_pagedelayrendermap=!dbg_pagedelayrendermap; IN_UserInput(1, &gvar); } \
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60 if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }
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63 /*#define MAPDEBUGFUNCTIONS
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64 #ifdef __DEBUG_MAP__
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65 #undef MAPDEBUGFUNCTIONS
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66 #define MAPDEBUGFUNCTIONS \
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67 if(gvar.in.inst->Keyboard[sc_F12]){ dbg_maptext!=dbg_maptext; IN_UserInput(1, &gvar); }
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70 /*#define SPRIDEBUGFUNCTIONS
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71 #ifdef __DEBUG_SPRI__
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72 #undef SPRIDEBUGFUNCTIONS
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73 #define SPRIDEBUGFUNCTIONS \
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74 if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); }
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75 // if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }
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78 #define TAIL_FUNCTIONKEYFUNCTIONS0EXE \
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79 if(gvar.in.inst->Keyboard[sc_F4]){ turboXT(12); IN_UserInput(1, &gvar); } \
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80 if(gvar.in.inst->Keyboard[68/*sc_F10*/]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); } \
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81 if(gvar.in.inst->Keyboard[sc_F8]){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps; IN_UserInput(1, &gvar); } \
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82 if(gvar.in.inst->Keyboard[sc_F7]){ VL_ShowPage(&gvar.video.page, 0, 1); IN_UserInput(1, &gvar); } \
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83 if(gvar.in.inst->Keyboard[sc_F6]){ VL_ShowPage(&gvar.video.page, 0, 0); IN_UserInput(1, &gvar); } \
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84 if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss; IN_UserInput(1, &gvar); } \
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85 if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(0, &gvar); IN_UserInput(1, &gvar); } \
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86 if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); } \
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87 if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar); IN_UserInput(1, &gvar); } \
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88 if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar); IN_UserInput(1, &gvar); } \
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89 if(gvar.in.inst->Keyboard[sc_LBrkt]){ ShowPalVal (&gvar); IN_UserInput(1, &gvar); } \
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90 if(gvar.in.inst->Keyboard[sc_M]){ MM_ShowMemory(&gvar); MM_DumpData (&gvar); IN_UserInput(1, &gvar); } \
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92 //FIZZLEFADEFUNCTION
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94 #define TAIL_PANKEYFUN \
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96 TAIL_FUNCTIONKEYDRAWJUNK
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98 #define TAIL_PANKEYFUNZC \
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99 ZC_panPageManual(&gvar.mv, &gvar.player, 0);
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101 #define FUNCTIONKEYSHOWMV \
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102 if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; VL_ShowPage(&gvar.video.page, 0, 0); } \
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103 if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; VL_ShowPage(&gvar.video.page, 0, 0); } \
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104 if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; VL_ShowPage(&gvar.video.page, 0, 1); } \
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105 if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; VL_ShowPage(&gvar.video.page, 0, 1); }
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107 #define TAIL_FUNCTIONKEYDRAWJUNK \
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108 FUNCTIONKEYSHOWMV \
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109 TAIL_FUNCTIONKEYDRAWJUNKNOMV
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111 #define TAIL_FUNCTIONKEYDRAWJUNKNOMV \
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112 if(gvar.in.inst->Keyboard[sc_A]){ modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 3); } \
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113 if(gvar.in.inst->Keyboard[sc_S]){ modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 4); } \
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115 if(gvar.in.inst->Keyboard[sc_Z]){ DRAWCORNERBOXES } \
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116 if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \
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117 if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \
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118 if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \
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119 if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \
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120 if(gvar.in.inst->Keyboard[sc_PgDn]){ \
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121 rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \
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122 VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar); IN_UserInput(1, &gvar); } \
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123 if(gvar.in.inst->Keyboard[sc_PgUp]){ \
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124 rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \
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125 VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar); IN_UserInput(1, &gvar); }
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126 #ifdef __BORLANDC__
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127 #define PAL_WRITE_REG 0x03C8 /* Color register, write address */
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128 #define PAL_DATA_REG 0x03C9 /* Color register, data port */
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131 void Shutdown16(global_game_variables_t *gvar),
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132 Startup16(global_game_variables_t *gvar),
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133 StartupCAMMPM (global_game_variables_t *gvar),
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134 ShutdownCAMMPM (global_game_variables_t *gvar);
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135 void MU_IntroScreen(global_game_variables_t *gvar);
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136 void TL_DosLibStartup(global_game_variables_t *gvar);
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137 void TL_VidInit(global_game_variables_t *gvar);
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138 boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);
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139 void PL_StartMusic(global_game_variables_t *gvar);
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140 void PL_StopMusic(global_game_variables_t *gvar);
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141 void DebugMemory_(global_game_variables_t *gvar, boolean q);
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142 void ClearMemory (global_game_variables_t *gvar);
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143 void Quit (global_game_variables_t *gvar, char *error);
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144 void turboXT(byte bakapee);
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146 void booleantest();
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148 #endif /*__16_TAIL__ */
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