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[16_ca needs huge amounts of work and I should remember what needs to be done soon...
[16.git] / src / lib / 16_tail.h
1 /* Project 16 Source Code~\r
2  * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
3  *\r
4  * This file is part of Project 16.\r
5  *\r
6  * Project 16 is free software; you can redistribute it and/or modify\r
7  * it under the terms of the GNU General Public License as published by\r
8  * the Free Software Foundation; either version 3 of the License, or\r
9  * (at your option) any later version.\r
10  *\r
11  * Project 16 is distributed in the hope that it will be useful,\r
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\r
14  * GNU General Public License for more details.\r
15  *\r
16  * You should have received a copy of the GNU General Public License\r
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>, or\r
18  * write to the Free Software Foundation, Inc., 51 Franklin Street,\r
19  * Fifth Floor, Boston, MA 02110-1301 USA.\r
20  *\r
21  */\r
22 \r
23 #ifndef __16_TAIL__\r
24 #define __16_TAIL__\r
25 \r
26 #include "src/lib/16_head.h"\r
27 #include "src/lib/16text.h"\r
28 #include "src/lib/16_pm.h"\r
29 #include "src/lib/16_mm.h"\r
30 #include "src/lib/16_ca.h"\r
31 #include "src/lib/16_in.h"\r
32 #include "src/lib/16_dbg.h"\r
33 #include "src/lib/16_vl.h"\r
34 #include "src/lib/testpatt.h"\r
35 \r
36 #define TAIL_FUNCTIONKEYFUNCTIONS \\r
37         if(gvar.in.inst->Keyboard[88]){ panswitch=!panswitch;                                                   IN_UserInput(1, &gvar); } \\r
38         TAIL_FUNCTIONKEYFUNCTIONS0EXE\r
39 \r
40 #define RFDEBUGFUNCTIONS\r
41 #ifdef __DEBUG_RF__\r
42 #undef RFDEBUGFUNCTIONS\r
43 #define RFDEBUGFUNCTIONS \\r
44         if(gvar.in.inst->Keyboard[sc_F11]){ dbg_pagedelayrendermap=!dbg_pagedelayrendermap;             IN_UserInput(1, &gvar); } \\r
45         if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap;                    IN_UserInput(1, &gvar); }\r
46 #endif\r
47 \r
48 /*#define SPRIDEBUGFUNCTIONS\r
49 #ifdef __DEBUG_SPRI__\r
50 #undef SPRIDEBUGFUNCTIONS\r
51 #define SPRIDEBUGFUNCTIONS \\r
52         if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); }\r
53 //      if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap;                    IN_UserInput(1, &gvar); }\r
54 #endif*/\r
55 \r
56 #define TAIL_FUNCTIONKEYFUNCTIONS0EXE \\r
57         if(gvar.in.inst->Keyboard[sc_F4]){ turboXT(12);                                                                 IN_UserInput(1, &gvar); } \\r
58         if(gvar.in.inst->Keyboard[68/*sc_F10*/]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap;             IN_UserInput(1, &gvar); } \\r
59         if(gvar.in.inst->Keyboard[sc_F8]){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps;                                        IN_UserInput(1, &gvar); } \\r
60         if(gvar.in.inst->Keyboard[sc_F7]){ ZC_ShowMV(&gvar.mv, 0, 1);                                           IN_UserInput(1, &gvar); } \\r
61         if(gvar.in.inst->Keyboard[sc_F6]){ ZC_ShowMV(&gvar.mv, 0, 0);                                           IN_UserInput(1, &gvar); } \\r
62         if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss;                                           IN_UserInput(1, &gvar); } \\r
63         if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]);                                      IN_UserInput(1, &gvar); } \\r
64         if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation;                               IN_UserInput(1, &gvar); } \\r
65         RFDEBUGFUNCTIONS\r
66 \r
67 #define TAIL_PANKEYFUN \\r
68         TAIL_PANKEYFUNZC \\r
69         TAIL_FUNCTIONKEYDRAWJUNK\r
70 \r
71 #define TAIL_PANKEYFUNZC \\r
72         ZC_panPageManual(&gvar.mv, &gvar.player, 0);\r
73 \r
74 #define FUNCTIONKEYSHOWMV \\r
75         if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; ZC_ShowMV(&gvar.mv, 0, 0); } \\r
76         if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; ZC_ShowMV(&gvar.mv, 0, 0); } \\r
77         if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; ZC_ShowMV(&gvar.mv, 0, 1); } \\r
78         if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; ZC_ShowMV(&gvar.mv, 0, 1); }\r
79 \r
80 #define TAIL_FUNCTIONKEYDRAWJUNK \\r
81         FUNCTIONKEYSHOWMV \\r
82         TAIL_FUNCTIONKEYDRAWJUNKNOMV\r
83 \r
84 #define TAIL_FUNCTIONKEYDRAWJUNKNOMV \\r
85         if(gvar.in.inst->Keyboard[sc_A]){ modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 3); } \\r
86         if(gvar.in.inst->Keyboard[sc_S]){ modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 4); } \\r
87 \\r
88         if(gvar.in.inst->Keyboard[sc_Z]){ DRAWCORNERBOXES } \\r
89         if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \\r
90         if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \\r
91         if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \\r
92         if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); }\r
93 /*      if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
94                 rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
95                 VL_UpdatePaletteWrite(&gvar.video.palette, 0);          IN_UserInput(1, &gvar); } \\r
96         if(gvar.in.inst->Keyboard[sc_PgUp]){ \\r
97                 rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
98                 VL_UpdatePaletteWrite(&gvar.video.palette, 0);          IN_UserInput(1, &gvar); }*/\r
99 #ifdef __BORLANDC__\r
100 #define PAL_WRITE_REG              0x03C8   /* Color register, write address */\r
101 #define PAL_DATA_REG                    0x03C9   /* Color register, data port */\r
102 word modexPalOverscan(word col);\r
103 #endif\r
104 \r
105 void Shutdown16(global_game_variables_t *gvar);\r
106 void Startup16(global_game_variables_t *gvar);\r
107 void TL_VidInit(global_game_variables_t *gvar);\r
108 void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
109 void ClearMemory (global_game_variables_t *gvar);\r
110 void Quit (global_game_variables_t *gvar, char *error);\r
111 void turboXT(byte bakapee);\r
112 void nibbletest();\r
113 void booleantest();\r
114 \r
115 #endif  /*__16_TAIL__ */\r