1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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26 #include "src/lib/16_head.h"
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27 #include "src/lib/16text.h"
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28 #include "src/lib/16_pm.h"
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29 #include "src/lib/16_mm.h"
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30 #include "src/lib/16_ca.h"
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31 #include "src/lib/16_in.h"
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32 #include "src/lib/16_dbg.h"
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33 #include "src/lib/16_vl.h"
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34 #include "src/lib/testpatt.h"
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36 #define TAIL_FUNCTIONKEYFUNCTIONS \
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37 if(gvar.in.inst->Keyboard[88]){ panswitch=!panswitch; IN_UserInput(1, &gvar); } \
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38 TAIL_FUNCTIONKEYFUNCTIONS0EXE
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40 #define RFDEBUGFUNCTIONS
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42 #undef RFDEBUGFUNCTIONS
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43 #define RFDEBUGFUNCTIONS \
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44 if(gvar.in.inst->Keyboard[sc_F11]){ dbg_pagedelayrendermap=!dbg_pagedelayrendermap; IN_UserInput(1, &gvar); } \
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45 if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }
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48 /*#define SPRIDEBUGFUNCTIONS
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49 #ifdef __DEBUG_SPRI__
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50 #undef SPRIDEBUGFUNCTIONS
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51 #define SPRIDEBUGFUNCTIONS \
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52 if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); }
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53 // if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }
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56 #define TAIL_FUNCTIONKEYFUNCTIONS0EXE \
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57 if(gvar.in.inst->Keyboard[sc_F4]){ turboXT(12); IN_UserInput(1, &gvar); } \
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58 if(gvar.in.inst->Keyboard[68/*sc_F10*/]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); } \
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59 if(gvar.in.inst->Keyboard[sc_F8]){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps; IN_UserInput(1, &gvar); } \
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60 if(gvar.in.inst->Keyboard[sc_F7]){ ZC_ShowMV(&gvar.mv, 0, 1); IN_UserInput(1, &gvar); } \
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61 if(gvar.in.inst->Keyboard[sc_F6]){ ZC_ShowMV(&gvar.mv, 0, 0); IN_UserInput(1, &gvar); } \
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62 if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss; IN_UserInput(1, &gvar); } \
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63 if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]); IN_UserInput(1, &gvar); } \
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64 if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); } \
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67 #define TAIL_PANKEYFUN \
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69 TAIL_FUNCTIONKEYDRAWJUNK
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71 #define TAIL_PANKEYFUNZC \
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72 ZC_panPageManual(&gvar.mv, &gvar.player, 0);
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74 #define FUNCTIONKEYSHOWMV \
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75 if(gvar.in.inst->Keyboard[1+1]){ gvar.video.sp=0; ZC_ShowMV(&gvar.mv, 0, 0); } \
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76 if(gvar.in.inst->Keyboard[2+1]){ gvar.video.sp=1; ZC_ShowMV(&gvar.mv, 0, 0); } \
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77 if(gvar.in.inst->Keyboard[3+1]){ gvar.video.sp=2; ZC_ShowMV(&gvar.mv, 0, 1); } \
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78 if(gvar.in.inst->Keyboard[4+1]){ gvar.video.sp=3; ZC_ShowMV(&gvar.mv, 0, 1); }
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80 #define TAIL_FUNCTIONKEYDRAWJUNK \
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82 TAIL_FUNCTIONKEYDRAWJUNKNOMV
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84 #define TAIL_FUNCTIONKEYDRAWJUNKNOMV \
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85 if(gvar.in.inst->Keyboard[sc_A]){ modexClearRegion(&gvar.video.page[2], 0, 0, gvar.video.page[2].sw, gvar.video.page[2].sh, 3); } \
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86 if(gvar.in.inst->Keyboard[sc_S]){ modexClearRegion(&gvar.video.page[3], 0, 0, gvar.video.page[3].sw, gvar.video.page[3].sh, 4); } \
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88 if(gvar.in.inst->Keyboard[sc_Z]){ DRAWCORNERBOXES } \
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89 if(gvar.in.inst->Keyboard[sc_X]){ TESTBG12 } \
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90 if(gvar.in.inst->Keyboard[sc_C]){ TESTBG34 } \
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91 if(gvar.in.inst->Keyboard[sc_V]){ VL_PatternDraw(&gvar.video, 0, 1, 1); } \
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92 if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); }
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93 /* if(gvar.in.inst->Keyboard[sc_PgDn]){ \
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94 rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \
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95 VL_UpdatePaletteWrite(&gvar.video.palette, 0); IN_UserInput(1, &gvar); } \
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96 if(gvar.in.inst->Keyboard[sc_PgUp]){ \
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97 rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \
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98 VL_UpdatePaletteWrite(&gvar.video.palette, 0); IN_UserInput(1, &gvar); }*/
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100 #define PAL_WRITE_REG 0x03C8 /* Color register, write address */
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101 #define PAL_DATA_REG 0x03C9 /* Color register, data port */
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102 word modexPalOverscan(word col);
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105 void Shutdown16(global_game_variables_t *gvar);
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106 void Startup16(global_game_variables_t *gvar);
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107 void TL_VidInit(global_game_variables_t *gvar);
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108 void DebugMemory_(global_game_variables_t *gvar, boolean q);
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109 void ClearMemory (global_game_variables_t *gvar);
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110 void Quit (global_game_variables_t *gvar, char *error);
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111 void turboXT(byte bakapee);
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113 void booleantest();
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115 #endif /*__16_TAIL__ */
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