1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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23 #include "src/lib/modex16.h"
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25 global_game_variables_t gvar;
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28 main(int argc, char *argv[])
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33 bakapee = malloc(64);
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34 if(argv[1]) bakapee = argv[1];
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35 else bakapee = "data/default.pal";
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37 VGAmodeX(1, 1, &gvar);
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39 pal = modexNewPal();
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42 modexSavePalFile(bakapee, pal);
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44 VGAmodeX(0, 1, &gvar);
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