1 /* Project 16 Source Code~
\r
2 * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
\r
4 * This file is part of Project 16.
\r
6 * Project 16 is free software; you can redistribute it and/or modify
\r
7 * it under the terms of the GNU General Public License as published by
\r
8 * the Free Software Foundation; either version 3 of the License, or
\r
9 * (at your option) any later version.
\r
11 * Project 16 is distributed in the hope that it will be useful,
\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
\r
14 * GNU General Public License for more details.
\r
16 * You should have received a copy of the GNU General Public License
\r
17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
\r
18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
\r
19 * Fifth Floor, Boston, MA 02110-1301 USA.
\r
26 #include "src/lib/modex16.h"
\r
27 #include "src/lib/bitmap.h"
\r
28 #include "src/lib/planar.h"
\r
32 DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, byte sprite)
\r
38 // TODO Make this fast. It's SLOOOOOOW
\r
39 for(plane=0; plane < 4; plane++) {
\r
40 modexSelectPlane(PLANE(plane+x));
\r
41 for(px = plane; px < p->width; px+=4) {
\r
43 for(py=0; py<p->height/2; py++) {
\r
44 SELECT_ALL_PLANES();
\r
45 if(!sprite || p->plane[offset])
\r
46 page->data = p->plane;
\r
64 page=modexDefaultPage();
\r
66 //0000 bmp = bitmapLoadPcx("data/koishi~~.pcx");
\r
67 // bmp = bitmapLoadPcx("data/chikyuu.pcx");
\r
68 bmp = bitmapLoadPcx("data/koishi^^.pcx");
\r
69 // bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");
\r
70 p = planar_buf_from_bitmap(&bmp);
\r
73 /* fix up the palette and everything */
\r
74 modexPalUpdate1(bmp.palette);
\r
76 /* clear and draw one sprite and one bitmap */
\r
77 modexClearRegion(&page, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 1);
\r
79 /* non sprite comparison */
\r
81 //for(i=0; i<100 ;i++) {
\r
82 oldDrawBmp(VGA, 20, 20, &bmp, 0);
\r
86 //for(i=0; i<100 ;i++) {
\r
87 //0000 modexDrawBmp(&page, 20, 20, &bmp);
\r
88 modexDrawBmp(&page, 160, 120, &bmp);
\r
90 t1 = (*clockw-start) /18.2;
\r
93 //for(i=0; i<100; i++) {
\r
94 //0000 modexCopyPageRegion(&page, &page, 20, 20, 128, 20, 64, 64);
\r
95 modexCopyPageRegion(&page, &page, 0, 0, 0, 0, 320, 240);
\r
97 t2 = (*clockw-start)/18.2;
\r
101 //for(i=0; i<100 ;i++) {
\r
102 oldDrawBmp(VGA, 20, 20, &bmp, 1);
\r
107 //for(i=0; i<100 ;i++) {
\r
108 //0000 modexDrawSprite(&page, 20, 20, &bmp);
\r
109 modexDrawSprite(&page, 160, 120, &bmp);
\r
111 //_fmemset(MK_FP(0xA000, 0), (int)p->plane, SCREEN_WIDTH*(SCREEN_HEIGHT*2));
\r
112 //modexDrawBmp(&page, 0, 0, &bmp);
\r
115 //DrawPBuf(&page, 0, 0, p, 0);
\r
118 /*printf("\nmain=%Fp\n\n", &i);
\r
119 printf("bmp.data=%Fp\n", bmp.data);
\r
120 printf("*bmp.data=%Fp\n", *(bmp.data));
\r
121 printf("&bmp.data=%Fp\n", &(bmp.data));
\r
123 printf("\n%d\n", sizeof(p->plane));
\r
124 printf("%d\n", sizeof(bmp));*/
\r
126 /*for(i=0; i<(320*240); i++)
\r
128 fprintf(stdout, "%d", bmp.data[i]);
\r
129 if(i%bmp.width==0) fprintf(stdout, "\n");
\r
131 printf("CPU to VGA: %f\n", t1);
\r
132 printf("VGA to VGA: %f\n", t2);
\r
133 printf("page.width: %u\n", page.width);
\r
134 printf("page.height: %u\n", page.height);
\r