1 /* Project 16 Source Code~
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2 * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
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4 * This file is part of Project 16.
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6 * Project 16 is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 3 of the License, or
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9 * (at your option) any later version.
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11 * Project 16 is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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16 * You should have received a copy of the GNU General Public License
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17 * along with this program. If not, see <http://www.gnu.org/licenses/>, or
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18 * write to the Free Software Foundation, Inc., 51 Franklin Street,
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19 * Fifth Floor, Boston, MA 02110-1301 USA.
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23 #include "src/lib/16_head.h"
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24 #include "src/lib/16_tail.h"
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25 #include "src/lib/16_vl.h"
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26 #include "src/lib/16_spri.h"
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27 #include "src/lib/16_pm.h"
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28 #include "src/lib/16_ca.h"
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29 #include "src/lib/16_mm.h"
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31 #ifdef __DEBUG_InputMgr__
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32 extern boolean dbg_nointest;
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36 static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */
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40 static global_game_variables_t gvar;
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48 //vrl1_vgax_offset_t * off, *off1;
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49 /* struct vrs_container vrs; vrl1_vgax_offset_t **vrl_line_offsets;
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50 uint32_t far *vrl_headers_offsets;
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51 uint16_t far *vrl_id_iter;
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54 struct vrl1_vgax_header far *curr_vrl;
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58 #ifdef __DEBUG_InputMgr__
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63 /* CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar);
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65 // Insert sanity cheks later
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66 vrs.buffer = bigbuffer;
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67 vrs.data_size = size - sizeof(struct vrl1_vgax_header);
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69 vrl_id_iter = (uint16_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
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70 while(vrl_id_iter[num_of_vrl]){
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74 // Allocate memory for vrl line offsets table
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75 vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);
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77 vrl_headers_offsets = (uint32_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
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78 // Calculate line offsets for each vrl
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79 for(i = 0; i < num_of_vrl; i++){
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80 curr_vrl = (struct vrl1_vgax_header far *)(vrs.buffer + vrl_headers_offsets[i]);
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82 // Calc. vrl size as (next_offset - curr_offset)
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83 if (i != num_of_vrl - 1){
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84 vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
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86 // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)
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88 vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
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90 vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);
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92 vrs.vrl_line_offsets = vrl_line_offsets;
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95 // read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs);
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98 enti.spri.spritesheet = &vrs;
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99 enti.spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container));*/
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100 VRS_LoadVRS("data/spri/chikyuu.vrs", &enti, &gvar);
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101 i = set_anim_by_id(&(enti.spri), 31);
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104 //Quit(&gvar, "ERROR!! glitch IN FILE!\n");
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106 enti.spri.x = TILEWH-4;
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107 enti.spri.y = TILEWH;
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109 // Uncomment to see broken sprites
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110 /* sega = mm.bufferseg;
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111 if(CA_LoadFile("data/spri/CHUBACW1.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;*/
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113 VGAmodeX(1, 1, &gvar);
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114 modexHiganbanaPageSetup(&gvar);
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115 VL_ShowPage(&gvar.video.page[0], 1, 0);
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117 /* non sprite comparison */
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119 //modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240);
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120 t1 = (*clockw-start) /18.2;
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124 t2 = (*clockw-start)/18.2;
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126 /*modexLoadPalFile("data/spri/chikyuu.pal", &pal);
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127 modexPalUpdate(pal);*/
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128 //modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 2);
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129 VL_LoadPalFile("data/spri/chikyuu.pal", &gvar.video.palette, &gvar);
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130 for (i = 0; i < 10; i++){
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131 enti.spri.delay = 1;
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133 if(i==5) set_anim_by_id(&enti.spri, 21);
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135 animate_spri(&enti, &gvar.video);// enti.spri.x += 16;
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139 while(!gvar.in.inst->Keyboard[sc_Escape])
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144 // modexPalUpdate0(pal);
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148 // gvar.video.palette[w]=rand();
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151 TAIL_FUNCTIONKEYDRAWJUNKNOMV
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152 if(gvar.in.inst->Keyboard[sc_F7]){ VL_ShowPage(&gvar.video.page[0], 1, 1); IN_UserInput(1, &gvar); }
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153 if(gvar.in.inst->Keyboard[sc_F6]){ VL_ShowPage(&gvar.video.page[0], 1, 0); IN_UserInput(1, &gvar); }
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154 if(gvar.in.inst->Keyboard[25]){ modexpdump(0, &gvar); IN_UserInput(1, &gvar); } //p
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156 VGAmodeX(0, 1, &gvar);
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157 MM_ShowMemory(&gvar);
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158 MM_DumpData(&gvar);
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161 MM_FreePtr(&bigbuffer, &gvar);
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162 //MM_FreePtr(&((void __based(sega)*)enti.spri.spritesheet->buffer), &mm);
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163 //printf("CPU to VGA: %f\n", t1);
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164 //printf("VGA to VGA: %f\n", t2);
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165 //HC_heapdump(&gvar);
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166 printf("Project 16 vrstest.exe. This is just a test file!\n");
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167 printf("version %s\n", VERSION);
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168 printf("t1: %f\n", t1);
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169 printf("t2: %f\n", t2);
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170 //0000 printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);
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171 //0000 printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);
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172 // printf("Num %d", num_of_vrl);
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173 // if(baka) printf("\nyay!\n");
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174 // else printf("\npoo!\n");
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