JSMNLIB=$(SRCLIB)jsmn$(DIRSEP)
NYANLIB=$(SRCLIB)nyan$(DIRSEP)
#EXMMLIB=$(SRCLIB)exmm$(DIRSEP)
+MODEXLIB=$(SRCLIB)modex16$(DIRSEP)
VGMSNDLIB=$(SRCLIB)vgmsnd$(DIRSEP)
DOSLIB=$(SRCLIB)doslib$(DIRSEP)
WCPULIB=$(SRCLIB)wcpu$(DIRSEP)
16LIBOBJS = 16_in.$(OBJ) 16_mm.$(OBJ) wcpu.$(OBJ) 16_head.$(OBJ) 16_ca.$(OBJ) kitten.$(OBJ) 16_hc.$(OBJ) timer.$(OBJ)
#
#3812intf.$(OBJ)
-GFXLIBOBJS = modex16.$(OBJ) bitmap.$(OBJ) planar.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ)
+GFXLIBOBJS = modex16.$(OBJ) bitmap.$(OBJ) planar.$(OBJ) 16text.$(OBJ) bakapee.$(OBJ) scroll16.$(OBJ) 16render.$(OBJ)
TESTEXEC = exmmtest.exe test.exe pcxtest.exe pcxtest2.exe test2.exe palettec.exe maptest.exe fmemtest.exe fonttest.exe fontgfx.exe scroll.exe vgmtest.exe inputest.exe palettel.exe planrpcx.exe
# tsthimem.exe
bakapee.$(OBJ): $(SRCLIB)bakapee.h $(SRCLIB)bakapee.c
wcl $(FLAGS) -c $(SRCLIB)bakapee.c
+16render.$(OBJ): $(MODEXLIB)16render.h $(MODEXLIB)16render.c
+ wcl $(FLAGS) -c $(MODEXLIB)16render.c
+
bitmap.$(OBJ): $(SRCLIB)bitmap.h $(SRCLIB)bitmap.c
wcl $(FLAGS) -c $(SRCLIB)bitmap.c