#include "src/lib/16_ca.h"\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_hc.h"\r
+#include "src/lib/16_lib.h"\r
//#include "src/lib/modex16.h"\r
#pragma hdrstop\r
\r
void\r
main(int argc, char *argv[])\r
{\r
- byte w;\r
+ byte w=1;\r
global_game_variables_t gvar;\r
#ifdef __WATCOMC__\r
__segment sega;\r
memptr bigbuffer;\r
\r
//static byte bakapee[64];\r
- char *bakapee;\r
+ char *bakapee1, *bakapee2;\r
word baka;\r
\r
#ifdef __BORLANDC__\r
argc=argc;\r
#endif\r
- bakapee = malloc(64);\r
+ //file name //\r
+ bakapee1 = malloc(64);\r
+ bakapee2 = malloc(64);\r
+ //file name //\r
+\r
gvar.mm.mmstarted=0;\r
\r
//PRINTBB\r
- if(argv[1]) bakapee = argv[1];\r
- else\r
+ if(argv[1]){ bakapee1 = argv[1];\r
+ if(argv[2]) bakapee2 = argv[2]; }\r
+ else{\r
//{ printf("filename!: "); scanf("%[^\n]", &bakapee); }\r
- bakapee = "data/koishi~.pcx";\r
-\r
+ bakapee1 = "data/koishi~.pcx";\r
+ bakapee2 = "data/test.map";\r
+ }\r
// printf("main()=%Fp start MM\n", *argv[0]);\r
MM_Startup(&gvar.mm, &gvar.mmi);\r
//PM_Startup();\r
if(w>0)\r
{\r
printf(" read\n");\r
- if(CA_ReadFile(bakapee, &bigbuffer, &gvar)) baka=1; else baka=0;\r
+ if(CA_ReadFile(bakapee2, &bigbuffer, &gvar)) baka=1; else baka=0;\r
}\r
#endif\r
+ if(w==0)\r
+ {\r
printf(" load\n");\r
- if(CA_LoadFile(bakapee, &bigbuffer, &gvar)) baka=1; else baka=0;\r
+ if(CA_LoadFile(bakapee1, &bigbuffer, &gvar)) baka=1; else baka=0;\r
+ }\r
// close(bakapeehandle);\r
//hmm functions in cache system use the buffered stuff\r
#ifdef __WATCOMC__\r
//printf("red = locked\n");\r
printf("press any key to continue!\n");\r
getch();\r
- MM_ShowMemory(&gvar, &gvar.mm);\r
+ MM_ShowMemory(&gvar);\r
MM_DumpData(&gvar.mm);\r
- MM_Report(&gvar);\r
+ MM_Report_(&gvar);\r
+ if(baka) printf("\nyay!\n");\r
+ else printf("\npoo!\n");\r
printf("press any key to continue!\n");\r
getch();\r
#ifdef FILEREAD\r
//PM_Shutdown();\r
CA_Shutdown(&gvar);\r
MM_Shutdown(&gvar.mm);\r
- free(bakapee);\r
- if(baka) printf("\nyay!\n");\r
- else printf("\npoo!\n");\r
+ free(bakapee1); free(bakapee2);\r
printf("========================================\n");\r
printf("near= %Fp ", gvar.mm.nearheap);\r
printf("far= %Fp", gvar.mm.farheap);\r