#include "src/lib/16_head.h"
-#define OPLPORT 388
+#define MIN_REGISTER 0x01\r
+#define MAX_REGISTER 0xF5\r
+#define ADLIB_FM_ADDRESS 0x388 /* adlib address/status register */\r
+#define ADLIB_FM_DATA 0x389 /* adlib data register */
-void opl2out(word data, word reg);
-void opl3out(word data, word reg);
+/*\r
+* FM Instrument definition for .SBI files - SoundBlaster instrument\r
+* - these are the important parts - we will skip the header, but since\r
+* I am not sure where it starts and ends so I have had to guess.\r
+* However it SEEMS! to work. Each array has two values, one for\r
+* each operator.\r
+*/\r
+typedef struct{\r
+ byte SoundCharacteristic[2]; /* modulator frequency multiple... */\r
+ byte Level[2]; /* modulator frequency level... */\r
+ byte AttackDecay[2]; /* modulator attack/decay... */\r
+ byte SustainRelease[2]; /* modulator sustain/release... */\r
+ byte WaveSelect[2]; /* output waveform distortion */\r
+ byte Feedback; /* feedback algorithm and strength */\r
+} FMInstrument;\r
+
+
+void opl2out(word reg, word data);
+void opl3out(word reg, word data);
void opl3exp(word data);
+void FMReset(void/*int percusiveMode*/);
+void FMKeyOff(int voice);
+void FMKeyOn(int voice, int freq, int octave);
+void FMSetVoice(int voiceNum, FMInstrument *ins);
+
#endif /*__16_SND_H_*/