#include "src/lib/bakapee.h"
-/////////////////////////////////////////////////////////////////////////////
-// //
-// setvideo() - This function Manages the video modes //
-// //
-/////////////////////////////////////////////////////////////////////////////
-void setVGAmodeX(global_game_variables_t *vid, boolean vq)
-{
- union REGS in, out;
-
- if(!vq)
- { // deinit the video
- // change to the video mode we were in before we switched to mode 13h
- modexLeave();
- in.h.ah = 0x00;
- in.h.al = vid->old_mode;
- int86(0x10, &in, &out);
-
- }else if(vq==1){ // init the video
- // get old video mode
- in.h.ah = 0xf;
- int86(0x10, &in, &out);
- vid->old_mode = out.h.al;
- // enter mode
- modexEnter();
- }
-}
-
void pdump(page_t *pee)
{
int mult=(QUADWH);
//color \82Ä\82·\82Æ
void colortest(page_t *page, bakapee_t *pee)
{
- if(pee->gq < 256)
- {
- cls(page, pee->gq, VGA);
- pee->gq++;
- }else pee->gq = 0;
+ //if(pee->coor < 256)
+ //{
+ cls(page, pee->coor, VGA);
+ pee->coor++;
+ //}else pee->coor = 0;
}
//color \82Ä\82·\82Æ
void colorz(page_t *page, bakapee_t *pee)
{
- if(pee->gq <= HGQ)
+ if(pee->coor <= HGQ)
{
- cls(page, pee->gq, VGA);
- pee->gq++;
- }else pee->gq = LGQ;
+ cls(page, pee->coor, VGA);
+ pee->coor++;
+ }else pee->coor = LGQ;
}
//slow spectrum down
if(pee->sx < SCREEN_WIDTH+1)
{
//mxPutPixel(sx, sy, coor);
- printf("%d %d %d %d\n", pee->sx, pee->sy, svq, pee->coor);
+ //printf("%d %d %d %d\n", pee->sx, pee->sy, svq, pee->coor);
+ dingpp(page, pee);
pee->sx++;
}else pee->sx = 0;
if(pee->sx == SCREEN_WIDTH)
if(pee->coor < HGQ)
{
pee->coor++;
- }else{ pee->coor = LGQ;
- pee->bakax = rand()%3; pee->bakay = rand()%3;
+ }else{
+ pee->coor = LGQ;
}
}
+void dingq(bakapee_t *pee)
+{
+ if(pee->gq<BONK)
+ {
+ pee->gq++;
+ }
+ else
+ {
+ dingu(pee);
+ pee->gq = 0;
+ }
+ pee->bakax = rand()%3; pee->bakay = rand()%3;
+}
+
/*-----------ding-------------*/
void ding(page_t *page, bakapee_t *pee, word q)
{
switch(q)
{
case 1:
- if(pee->gq<BONK)
- {
- if(pee->xx==SCREEN_WIDTH){pee->bakax=0;}
- if(pee->xx==0){pee->bakax=1;}
- if(pee->yy==SCREEN_HEIGHT){pee->bakay=0;}
- if(pee->yy==0){pee->bakay=1;}
- pee->gq++;
- }else pee->gq = LGQ;
+ dingq(pee);
+ if(pee->xx==SCREEN_WIDTH){pee->bakax=0;}
+ if(pee->xx==0){pee->bakax=1;}
+ if(pee->yy==SCREEN_HEIGHT){pee->bakay=0;}
+ if(pee->yy==0){pee->bakay=1;}
break;
case 2:
- if(pee->gq<BONK)
- {
- dingas(pee);
- dingo(pee);
- dingpp(page, pee); //plot the pixel/tile
+ dingq(pee);
+ dingas(pee);
+ dingo(pee);
+ dingpp(page, pee); //plot the pixel/tile
#ifdef TILE
- modexClearRegion(page, (rand()*TILEWH)%SCREEN_WIDTH, (rand()*TILEWH)%(SCREEN_HEIGHT), TILEWH, TILEWH, 0);
+ modexClearRegion(page, (rand()*TILEWH)%page->width, (rand()*TILEWH)%(page->height), TILEWH, TILEWH, 0);
#else
- modexputPixel(page, rand()%SCREEN_WIDTH, rand()%(SCREEN_HEIGHT), 0);
+ modexputPixel(page, rand()%page->width, rand()%page->height, 0);
#endif
- pee->bakax = rand()%3; pee->bakay = rand()%3;
- pee->gq++;
- }else pee->gq = LGQ;
break;
case 3:
- if(pee->gq<BONK)
+ dingq(pee);
+ if(pee->xx!=SCREEN_WIDTH||pee->yy!=SCREEN_HEIGHT)
{
- if(pee->xx!=SCREEN_WIDTH||pee->yy!=SCREEN_HEIGHT)
- {
- if(pee->xx==0){pee->bakax=1;pee->bakay=-1;d3y=1;}
- if(pee->yy==0){pee->bakax=1;pee->bakay=0;d3y=1;}
- if(pee->xx==SCREEN_WIDTH){pee->bakax=-1;pee->bakay=-1;d3y=1;}
- if(pee->yy==SCREEN_HEIGHT){pee->bakax=1;pee->bakay=0;d3y=1;}
- }else if(pee->xx==SCREEN_WIDTH&&pee->yy==SCREEN_HEIGHT) pee->xx=pee->yy=0;
- if(d3y)
- {
- if(pee->bakay<0)
- {
- pee->yy--;
- d3y--;
- }else
- if(pee->bakay>0)
- {
- pee->yy++;
- d3y--;
- }
- }
- if(pee->bakax<0)
+ if(pee->xx==0){pee->bakax=1;pee->bakay=-1;d3y=1;}
+ if(pee->yy==0){pee->bakax=1;pee->bakay=0;d3y=1;}
+ if(pee->xx==SCREEN_WIDTH){pee->bakax=-1;pee->bakay=-1;d3y=1;}
+ if(pee->yy==SCREEN_HEIGHT){pee->bakax=1;pee->bakay=0;d3y=1;}
+ }else if(pee->xx==SCREEN_WIDTH&&pee->yy==SCREEN_HEIGHT) pee->xx=pee->yy=0;
+ if(d3y)
+ {
+ if(pee->bakay<0)
{
- pee->xx--;
+ pee->yy--;
+ d3y--;
}else
- if(pee->bakax>0)
+ if(pee->bakay>0)
{
- pee->xx++;
+ pee->yy++;
+ d3y--;
}
- pee->gq++;
- }else pee->gq = LGQ;
+ }
+ if(pee->bakax<0)
+ {
+ pee->xx--;
+ }else
+ if(pee->bakax>0)
+ {
+ pee->xx++;
+ }
+ dingpp(page, pee); //plot the pixel/tile
break;
case 4:
- if(pee->gq<BONK)
- {
- dingas(pee);
- dingo(pee);
- dingpp(page, pee); //plot the pixel/tile
- pee->bakax = rand()%3; pee->bakay = rand()%3;
- pee->gq++;
- }else pee->gq = LGQ;
+ dingq(pee);
+ dingas(pee);
+ dingo(pee);
+ dingpp(page, pee); //plot the pixel/tile
break;
case 5:
colortest(page, pee);
cls(page, pee->coor, VGA);
break;
case 7:
- if(pee->gq <= HGQ)
+ if(pee->coor <= HGQ)
{
ssd(page, pee, q);
- pee->gq++;
- }else pee->gq = LGQ;
+ pee->coor++;
+ }else pee->coor = LGQ;
break;
case 8:
colorz(page, pee);
modexprint(page, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, 1, 47, 0, "bakapi");
break;
case 9:
- if(pee->gq <= HGQ)
+ if(pee->coor <= HGQ)
{
- ssd(page, pee, q); pee->coor++;
- pee->gq++;
- }else pee->gq = LGQ;
+ ssd(page, pee, q);
+ pee->coor++;
+ }else pee->coor = LGQ;
break;
case 10:
ssd(page, pee, q); /*printf("%d\n", pee->coor);*/
break;
case 16: //interesting effects
- if(pee->gq<BONK)
- {
- if(!pee->bakax){ pee->xx--;}
- else if(pee->bakax>0){ pee->xx++; }
- if(!pee->bakay){ pee->yy--;}
- else if(pee->bakay>0){ pee->yy++; }
- dingas(pee);
- tx+=pee->xx+TILEWH+4;
- ty+=pee->yy+TILEWH+4;
- modexClearRegion(page, tx, ty, 4, 4, pee->coor);
+ dingq(pee);
+ if(!pee->bakax){ pee->xx--;}
+ else if(pee->bakax>0){ pee->xx++; }
+ if(!pee->bakay){ pee->yy--;}
+ else if(pee->bakay>0){ pee->yy++; }
+ dingas(pee);
+ tx+=pee->xx+TILEWH+4;
+ ty+=pee->yy+TILEWH+4;
+ modexClearRegion(page, tx, ty, 4, 4, pee->coor);
#ifdef TILE
- modexClearRegion(page, (rand()*TILEWH)%SCREEN_WIDTH, (rand()*TILEWH)%(SCREEN_HEIGHT), TILEWH, TILEWH, 0);
+ modexClearRegion(page, (rand()*TILEWH)%page->width, (rand()*TILEWH)%(page->height), TILEWH, TILEWH, 0);
#else
- modexputPixel(page, rand()%SCREEN_WIDTH, rand()%(SCREEN_HEIGHT), 0);
+ modexputPixel(page, rand()%page->width, rand()%(page->height), 0);
#endif
- pee->bakax = rand()%3; pee->bakay = rand()%3;
- //printf("%d %d %d %d %d %d\n", pee->xx, pee->yy, tx, ty, TILEWH);
- pee->gq++;
- }else pee->gq = LGQ;
- break;
- case 0:
- return;
+ //printf("%d %d %d %d %d %d\n", pee->xx, pee->yy, tx, ty, TILEWH);
break;
default:
- return;
break;
}
+ //pee->coor++;
}