/* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123\r
*\r
* This file is part of Project 16.\r
*\r
#include <stdlib.h>\r
#include <malloc.h>\r
#include "src/lib/bitmap.h"\r
-#include "src/lib/modex16.h"\r
-\r
-static struct pcxHeader {\r
- byte id;\r
- byte version;\r
- byte encoding;\r
- byte bpp;\r
- word xmin;\r
- word ymin;\r
- word xmax;\r
- word ymax;\r
- word hres;\r
- word vres;\r
- byte pal16[48];\r
- byte res1;\r
- word bpplane;\r
- word palType;\r
- word hScreenSize;\r
- word vScreenSize;\r
- byte padding[54];\r
-} head;\r
-\r
\r
static void loadPcxStage1(FILE *file, bitmap_t *result) {\r
- long bufSize;\r
- int index;\r
- byte count, val;\r
- long int pos;\r
+ long bufSize;\r
+ int index;\r
+ byte count, val;\r
+ long int pos;\r
\r
- /* read the header */\r
- fread(&head, sizeof(char), sizeof(struct pcxHeader), file);\r
+ /* read the header */\r
+ fread(&head, sizeof(char), sizeof(struct pcxHeader), file);\r
\r
- /* get the width and height */\r
- result->width = head.xmax - head.xmin + 1;\r
- result->height = head.ymax - head.ymin + 1;\r
+ /* get the width and height */\r
+ result->width = head.xmax - head.xmin + 1;\r
+ result->height = head.ymax - head.ymin + 1;\r
\r
- /* make sure this is 8bpp */\r
- if(head.bpp != 8) {\r
+ /* make sure this is 8bpp */\r
+ if(head.bpp != 8) {\r
printf("I only know how to handle 8bpp pcx files!\n");\r
fclose(file);\r
exit(-2);\r
- }\r
+ }\r
}\r
\r
\r
static void loadPcxPalette(FILE *file, bitmap_t *result) {\r
- byte val;\r
- int index;\r
-\r
- /* handle the palette */\r
- fseek(file, -769, SEEK_END);\r
- val = fgetc(file);\r
- result->palette = modexNewPal();\r
- if(head.version == 5 && val == 12) {\r
+ byte val;\r
+ int index;\r
+\r
+ /* handle the palette */\r
+ fseek(file, -769, SEEK_END);\r
+ val = fgetc(file);\r
+ result->palette = modexNewPal();\r
+ if(head.version == 5 && val == 12) {\r
/* use the vga palette */\r
for(index=0; !feof(file) && index < PAL_SIZE; index++) {\r
- val = fgetc(file);\r
- result->palette[index] = val >> 2;\r
+ val = fgetc(file);\r
+ result->palette[index] = val >> 2;\r
}\r
- } else {\r
+ } else {\r
/* use the 16 color palette */\r
for(index=0; index<48; index++) {\r
- result->palette[index] = head.pal16[index];\r
+ result->palette[index] = head.pal16[index];\r
+ }\r
}\r
- }\r
}\r
\r
\r
bitmap_t\r
bitmapLoadPcx(char *filename) {\r
- FILE *file;\r
- bitmap_t result;\r
- dword bufSize;\r
- int index;\r
- byte count, val;\r
-\r
- /* open the PCX file for reading */\r
- file = fopen(filename, "rb");\r
- if(!file) {\r
+ FILE *file;\r
+ bitmap_t result;\r
+ dword bufSize;\r
+ int index;\r
+ byte count, val;\r
+\r
+ /* open the PCX file for reading */\r
+ file = fopen(filename, "rb");\r
+ if(!file) {\r
printf("Could not open %s for reading.\n", filename);\r
exit(-2);\r
- }\r
+ }\r
\r
- /* load the first part of the pcx file */\r
- loadPcxStage1(file, &result);\r
+ /* load the first part of the pcx file */\r
+ loadPcxStage1(file, &result);\r
\r
/* allocate the buffer */\r
//printf("%zu\n", _memmax());\r
exit(-1);\r
}\r
\r
- /* read the buffer in */\r
- index = 0;\r
- do {\r
+ /* read the buffer in */\r
+ index = 0;\r
+ do {\r
/* get the run length and the value */\r
count = fgetc(file);\r
if(0xC0 == (count & 0xC0)) { /* this is the run count */\r
for(; count && index < bufSize; count--,index++) {\r
result.data[index] = val;\r
}\r
- } while(index < bufSize);\r
+ } while(index < bufSize);\r
+ printf("index=%d\n", index);\r
\r
- loadPcxPalette(file, &result);\r
+ loadPcxPalette(file, &result);\r
\r
- fclose(file);\r
+ fclose(file);\r
\r
- return result;\r
+ return result;\r
}\r
\r
-//update!!\r
+//TODO: update!!\r
tileset_t\r
bitmapLoadPcxTiles(char *filename, word twidth, word theight) {\r
- tileset_t ts;\r
- FILE *file;\r
- bitmap_t result;\r
- int i;\r
+ tileset_t ts;\r
+ FILE *file;\r
+ bitmap_t result;\r
+ int i;\r
\r
- /* open the PCX file for reading */\r
- file = fopen(filename, "rb");\r
+ /* open the PCX file for reading */\r
+ file = fopen(filename, "rb");\r
if(!file) {\r
printf("Could not open %s for reading.\n", filename);\r
exit(-2);\r
}\r
\r
- /* load the first part of the pcx file */\r
- loadPcxStage1(file, &result);\r
+ /* load the first part of the pcx file */\r
+ loadPcxStage1(file, &result);\r
\r
- /* get the number of tiles and set up the result structure */\r
- ts.twidth = twidth;\r
- ts.theight = theight;\r
- ts.ntiles = (result.width/twidth) * (result.height/theight);\r
- ts.palette = result.palette;\r
+ /* get the number of tiles and set up the result structure */\r
+ ts.twidth = twidth;\r
+ ts.theight = theight;\r
+ ts.ntiles = (result.width/twidth) * (result.height/theight);\r
+ ts.palette = result.palette;\r
\r
/* allocate the pixel storage for the tiles */\r
ts.data = malloc(sizeof(byte*) * ts.ntiles);\r
- ts.data[0] = malloc(sizeof(byte) * ts.ntiles * twidth * theight);\r
+ //ts.data[0] = malloc(sizeof(byte) * ts.ntiles * twidth * theight);\r
for(i=1; i < ts.ntiles; i++) {\r
ts.data[i] = ts.data[i-1] + twidth * theight;\r
}\r
\r
- /* finish off the file */\r
- loadPcxPalette(file, &result);\r
+ /* finish off the file */\r
+ loadPcxPalette(file, &result);\r
\r
- fclose(file);\r
+ fclose(file);\r
\r
- return ts;\r
+ return ts;\r
}\r