/* Project 16 Source Code~
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669
*
* This file is part of Project 16.
*
*/
#ifndef MODEX16_H
#define MODEX16_H
-//#include <conio.h>
-#include "src/lib/types.h"
+#include "src/lib/16_head.h"
#include "src/lib/bitmap.h"
#include "src/lib/planar.h"
-#include "src/lib/16_head.h"
+#include "src/lib/modex16/16planar.h"
#include "src/lib/16text.h"
-#include "src/lib/modex16/320x240.h"
-#include "src/lib/modex16/320x200.h"
-#include "src/lib/modex16/256x192.h"
-#include "src/lib/modex16/192x144_.h"
-#include "src/lib/modex16/160x120.h"
+#include "src/lib/modex16/16render.h"
+// #include "src/lib/modex16/320x240.h"
+// #include "src/lib/modex16/320x200.h"
+// #include "src/lib/modex16/256x192.h"
+// #include "src/lib/modex16/192x144_.h"
+// #include "src/lib/modex16/160x120.h"
+
+#include <hw/cpu/cpu.h>
+#include <hw/dos/dos.h>
+#include <hw/vga/vga.h>
+#include <hw/vga/vrl.h>
+
+static struct pcxHeader {
+ byte id;
+ byte version;
+ byte encoding;
+ byte bpp;
+ word xmin;
+ word ymin;
+ word xmax;
+ word ymax;
+ word hres;
+ word vres;
+ byte pal16[48];
+ byte res1;
+ word bpplane;
+ word palType;
+ word hScreenSize;
+ word vScreenSize;
+ byte padding[54];
+} head;
//320x240 = 20x15
//192x144 = 12x9
#define PAGE_OFFSET(x,y) (((y)<<6)+((y)<<4)+((x)>>2))
#define PLANE(x) (1<< (x&3))
#define SELECT_ALL_PLANES() outpw(0x03c4, 0xff02)
+#define PALSIZE 768
typedef union
{
/* -============================ Functions =============================- */
/* mode switching, page, and plane functions */
-void VGAmodeX(sword vq, global_game_variables_t *gv);
-void modexEnter(sword vq, global_game_variables_t *gv);
-long vgaGetMode();
+void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv);
+void modexEnter(sword vq, boolean cmem, global_game_variables_t *gv);
+byte vgaGetMode();
void modexLeave();
-void modexsetBaseXMode(page_t *page);
+void modexsetBaseXMode();
page_t modexDefaultPage(page_t *p);
page_t modexNextPage(page_t *p);
page_t modexNextPageFlexibleSize(page_t *p, word x, word y);
void modexPanPage(page_t *page, int dx, int dy);
void modexSelectPlane(byte plane);
void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color);
-void modexDrawPBufRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, planar_buf_t *p, boolean sprite);
-void modexDrawPBuf(page_t *page, int x, int y, planar_buf_t *p, boolean sprite);
-void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite);
-void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp);
-void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
-void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp);
-void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp);
-void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
+/* moved to src/lib/modex16/16render.c */
void modexCopyPageRegion(page_t *dest, page_t *src, word sx, word sy, word dx, word dy, word width, word height);
/* Palette fade and flash effects */
void modexPalUpdate1(byte *p);
void modexPalUpdate0(byte *p);
void modexPalOverscan(byte *p, word col);
-void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/);
+void modexchkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/);
void modexputPixel(page_t *page, int x, int y, byte color);
byte modexgetPixel(page_t *page, int x, int y);
void modexhlin(page_t *page, word xl, word xh, word y, word color);
-void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
+void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str, boolean q);
void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
-void pdump(page_t *pee);
-void cls(page_t *page, byte color, byte *Where);
-void modexWaitBorder();
+void modexpdump(page_t *pee);
+void modexcls(page_t *page, byte color, byte *Where);
+//void modexWaitBorder();
+void bios_cls();
/* -======================= Constants & Vars ==========================- */
extern byte far* VGA; /* The VGA Memory */
-//extern int old_mode;
#define SCREEN_SEG 0xa000
#define VIDEO_INT 0x10
#define SET_MODE 0x00
#define VGA_256_COLOR_MODE 0x13
#define TEXT_MODE 0x03
-//#define SCREEN_WIDTH 320
-//#define SCREEN_HEIGHT 240
-//#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT)
#define AC_INDEX 0x03c0
#define SC_INDEX 0x03c4
#define HIGH_ADDRESS 0x0C
#define LOW_ADDRESS 0x0D
#define VRETRACE 0x08
-#define INPUT_STATUS_1 0x03da
+//#define INPUT_STATUS_1 0x03da defined in 16_head
#define DISPLAY_ENABLE 0x01
#define MAP_MASK 0x02
#define PAL_READ_REG 0x03C7 /* Color register, read address */