\r
/* non sprite comparison */\r
start = *clockw;\r
- for(i=0; i<100 ;i++) {\r
+ //for(i=0; i<100 ;i++) {\r
oldDrawBmp(VGA, 20, 20, &bmp, 0);\r
- }\r
+ //}\r
\r
start = *clockw;\r
- for(i=0; i<100 ;i++) {\r
+ //for(i=0; i<100 ;i++) {\r
//0000 modexDrawBmp(&page, 20, 20, &bmp);\r
- modexDrawBmp(&page, 0, 0, &bmp);\r
- }\r
+ modexDrawBmp(&page, 160, 120, &bmp);\r
+ //}\r
t1 = (*clockw-start) /18.2;\r
\r
start = *clockw;\r
- for(i=0; i<100; i++) {\r
+ //for(i=0; i<100; i++) {\r
//0000 modexCopyPageRegion(&page, &page, 20, 20, 128, 20, 64, 64);\r
modexCopyPageRegion(&page, &page, 0, 0, 0, 0, 320, 240);\r
- }\r
+ //}\r
t2 = (*clockw-start)/18.2;\r
\r
\r
start = *clockw;\r
- for(i=0; i<100 ;i++) {\r
+ //for(i=0; i<100 ;i++) {\r
oldDrawBmp(VGA, 20, 20, &bmp, 1);\r
- }\r
+ //}\r
\r
\r
start = *clockw;\r
- for(i=0; i<100 ;i++) {\r
+ //for(i=0; i<100 ;i++) {\r
//0000 modexDrawSprite(&page, 20, 20, &bmp);\r
- modexDrawSprite(&page, 0, 0, &bmp);\r
- }\r
+ modexDrawSprite(&page, 160, 120, &bmp);\r
+ //}\r
//_fmemset(MK_FP(0xA000, 0), (int)p->plane, SCREEN_WIDTH*(SCREEN_HEIGHT*2));\r
- modexDrawBmp(&page, 0, 0, &bmp);\r
+ //modexDrawBmp(&page, 0, 0, &bmp);\r
while(!kbhit())\r
{\r
//DrawPBuf(&page, 0, 0, p, 0);\r
}\r
modexLeave();\r
+ /*printf("\nmain=%Fp\n\n", &i);\r
+ printf("bmp.data=%Fp\n", bmp.data);\r
+ printf("*bmp.data=%Fp\n", *(bmp.data));\r
+ printf("&bmp.data=%Fp\n", &(bmp.data));\r
\r
printf("\n%d\n", sizeof(p->plane));\r
- printf("%d\n", sizeof(bmp));\r
+ printf("%d\n", sizeof(bmp));*/\r
\r
- for(i=0; i<(320*240); i++)\r
+ /*for(i=0; i<(320*240); i++)\r
{\r
fprintf(stdout, "%d", bmp.data[i]);\r
- if(i%320==0) fprintf(stdout, "\n");\r
- }\r
+ if(i%bmp.width==0) fprintf(stdout, "\n");\r
+ }*/\r
printf("CPU to VGA: %f\n", t1);\r
printf("VGA to VGA: %f\n", t2);\r
return;\r