pan.pn=1;
//player[0].data = &pp;
- printf("starting timer ");
+ //printf("starting timer ");
start_timer(&gvar);
- printf("ok\n");
+ //printf("ok\n");
// atexit(qclean());
if(IN_KeyDown(68)) //f10
{
gvar.kurokku.fpscap=!gvar.kurokku.fpscap;
+ switch(gvar.kurokku.fpscap)
+ {
+ case 0:
+ gvar.kurokku.frames_per_second=1;
+ break;
+ case 1:
+ gvar.kurokku.frames_per_second=60;
+ break;
+ }
IN_UserInput(1,1);
}
if(IN_KeyDown(67)) //f9
VGAmodeX(0, 1, &gvar);
#endif
IN_Shutdown();
- printf("Project 16 scroll.exe. This is just a test file!\n");
+ printf("\n\n\n\nProject 16 scroll.exe. This is just a test file!\n");
printf("version %s\n", VERSION);
- printf("tx: %d\n", mv[0].tx);
+ printf("tx: %d ", mv[0].tx);
printf("ty: %d\n", mv[0].ty);
- printf("player.x: %d", player[0].x); printf(" player.y: %d\n", player[0].y);
+ printf("player vars:\n");
+ printf(" x: %d", player[0].x); printf(" y: %d\n", player[0].y);
//if(player[0].hp==0) printf("%d wwww\n", player[0].y+8);
//else printf("\nplayer[0].y: %d\n", player[0].y);
- printf("player.tx: %d", player[0].tx); printf(" player.ty: %d\n", player[0].ty);
- printf("player.triggx: %d", player[0].triggerx); printf(" player.triggy: %d\n", player[0].triggery);
- printf("player.hp: %d", (player[0].hp)); printf(" player.q: %d", player[0].q); printf(" player.info.dir: %d", player[0].info.dir); printf(" player.d: %d ", player[0].d);
- printf("pdir=%d\n", player[0].pdir);
- printf("tile data value at player trigger position: %d\n", mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]);
+ printf(" tx: %d", player[0].tx); printf(" ty: %d\n", player[0].ty);
+ printf(" triggx: %d", player[0].triggerx); printf(" triggy: %d\n", player[0].triggery);
+ printf(" hp: %d", (player[0].hp)); printf(" q: %d", player[0].q); printf(" player.info.dir: %d", player[0].info.dir); printf(" player.d: %d ", player[0].d);
+ printf(" pdir=%d\n", player[0].pdir);
+ printf("tile data value at player trigger position: %d\n\n", mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]);
// printf("palette offset: %d\n", paloffset/3);
//++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize());
//++++ printf("Total free: %zu\n", GetFreeSize());
//not used now printf("temporary player sprite 0: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=45556867\n");
//not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n");
- printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height);
+ printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d ", gvar.video.page[0].height);
printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh);
- printf("virtual tile resolution: %dx", gvar.video.page[0].tilesw); printf("%d\n", gvar.video.page[0].tilesh);
- printf("tile resolution: %dx", gvar.video.page[0].tw); printf("%d \n", gvar.video.page[0].th);
+ printf("virtual tile resolution: %dx", gvar.video.page[0].tilesw); printf("%d ", gvar.video.page[0].tilesh);
+ printf("tile resolution: %dx", gvar.video.page[0].tw); printf("%d\n", gvar.video.page[0].th);
printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny);
modexprintmeminfo(&gvar.video);
//printf("mv[%u].tx: %d", pan.pn, mv[pan.pn].tx); printf(" mv[%u].ty: %d ", pan.pn, mv[pan.pn].ty);
printf("gvar.video.p=%u ", gvar.video.p); printf("gvar.video.r=%u ", gvar.video.r);
printf("pageflipflop=%u\n", pageflipflop);
- printf("\ngvar.video.tickclk=%f\n", gvar.video.tickclk);
- printf("gvar.video.clk=%f", gvar.video.clk);
+ //0000printf("\ngvar.video.tickclk=%f\n", gvar.video.tickclk);
+ //0000printf("gvar.video.clk=%f", gvar.video.clk);
printf("\n");
//printf("map.width=%d map.height=%d map.data[0]=%d\n", mv[0].map->width, mv[0].map->height, mv[0].map->data[0]);