\r
void main() {\r
global_game_variables_t gvar;\r
- //mminfo_t mm; mminfotype mmi;\r
__segment sega;\r
- void __based(sega)* bigbuffer;\r
+ memptr bigbuffer;\r
int i;\r
word start;\r
int plane;\r
return;\r
}\r
\r
- gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
-\r
VGAmodeX(1, 1, &gvar);\r
- modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);\r
- //modexHiganbanaPageSetup(&gvar.video);\r
+ modexHiganbanaPageSetup(&gvar.video);\r
\r
/* non sprite comparison */\r
start = *clockw;\r
VGAmodeX(0, 1, &gvar);\r
MM_ShowMemory(&gvar, &gvar.mm);\r
MM_DumpData(&gvar.mm);\r
+ //\r
MM_FreePtr(&bigbuffer, &gvar.mm);\r
+ //\r
CA_Shutdown(&gvar);\r
MM_Shutdown(&gvar.mm);\r
//printf("CPU to VGA: %f\n", t1);\r
//printf("VGA to VGA: %f\n", t2);\r
heapdump(&gvar);\r
- printf("Project 16 emmtest.exe. This is just a test file!\n");\r
+ printf("Project 16 vgacamm.exe. This is just a test file!\n");\r
printf("version %s\n", VERSION);\r
printf("t1: %f\n", t1);\r
printf("t2: %f\n", t2);\r