*
*/
-#include <stdio.h>
-#include <dos.h>
-#include <string.h>
#include "src/lib/modex16.h"
#include "src/lib/16_sprit.h"
#include "src/lib/16_ca.h"
CA_Startup(&gvar);
// What should be done by read_vrs:
//sega = (mm.bufferseg);
- if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar.mm, &gvar.mmi)) baka=1; else baka=0;
+ if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar)) baka=1; else baka=0;
// Insert sanity cheks later
vrs.buffer = bigbuffer;
}
}
VGAmodeX(0, 1, &gvar);
- MM_ShowMemory(&gvar, &gvar.mm);
+ MM_ShowMemory(&gvar);
MM_DumpData(&gvar.mm);
free(spri.sprite_vrl_cont);
MM_FreePtr(&bigbuffer, &gvar.mm);