-#define BONK 400\r
-#define LGQ 32\r
-#define HGQ 56
-#define TILEWH 16
-#define ABS(a) ((a < 0) ? -a : a)\r
-#define SGN(a) ((a < 0) ? -1 : 1)\r
-//#define VMEM 0xA000 // = vga\r
-//int width = 320;\r
-//int height = 240;\r
-
-void drawChar(int x, int y, int color, byte c);\r
-void drawText(int x, int y, int color, byte string);\r
+#define BONK 400\r
+#define LGQ 32\r
+#define HGQ 56\r
+#define TILEWH 16\r
+/*byte SIZE = 80; // Size = 40 = 1 across, 4 down\r
+ // Size = 80 = 2 across, 2 down\r
+ // Size = 160 = 4 across, 1 down*/\r
+//#define VMEM 0xA000 // = vga\r
+byte Xfont[2048];\r
+\r
+//void drawChar(int x, int y, int color, byte c);\r
+//void drawText(int x, int y, int color, byte string);\r