-void putPixel_X(int x, int y, byte color);\r
-void putColorBox_X(int x, int y, int w, int h, byte color);
-void vScroll(int rows);
-void scrolly(int bong);
-void wait_for_retrace(void); // Waits for vertical retrace\r
+//void putPixel_X(int x, int y, byte color);\r
+//void putColorBox_X(int x, int y, int w, int h, byte color);
+//void vScroll(int rows);
+//void scrolly(int bong);
+//void wait_for_retrace(void); // Waits for vertical retrace\r