modexClearRegion(spri->page, player.triggerx*16, player.triggery*16, 16, 16, 0);
modexClearRegion(bg->page, player.triggerx*16, player.triggery*16, 16, 16, 0);
modexShowPage(spri->page);
modexClearRegion(spri->page, player.triggerx*16, player.triggery*16, 16, 16, 0);
modexClearRegion(bg->page, player.triggerx*16, player.triggery*16, 16, 16, 0);
modexShowPage(spri->page);