- //printf("pal load\n");\r
- //gpal = modexNewPal();\r
- /*modexPalSave(gpal);\r
- modexSavePalFile("data/g.pal", gpal);*/\r
- printf("wwww loop wwww\n");\r
- VGAmodeX(1, &gvar);\r
- modexPalBlack(); //so player will not see loadings~\r
- IN_Startup();\r
+ gpal = modexNewPal();\r
+ modexPalSave(gpal);\r
+ modexSavePalFile("data/g.pal", gpal);\r
+ VGAmodeX(1, 1, &gvar);\r
+// modexPalBlack(); //so player will not see loadings~\r