//modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
//getch(); //____\r
\r
//modexDrawBmp(VGA, 0, 0, &bmp, 0); //____\r
//getch(); //____\r
\r
printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");\r
pee:\r
c = getch();\r
printf("Enter 1, 2, 3, 4, 5, 6, 8, or 9 to run a screensaver, or enter 0 to quit.\n");\r
pee:\r
c = getch();\r
gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
// this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
// we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r
gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
// this code is written around modex16 which so far is a better fit than using DOSLIB vga directly, so leave MXLIB code in.\r
// we'll integrate DOSLIB vga into that part of the code instead for less disruption. -- J.C.\r