void VL_Startup (global_game_variables_t *gvar){ gvar=gvar; }\r
void VL_Shutdown (global_game_variables_t *gvar){ gvar=gvar; }\r
void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv)\r
void VL_Startup (global_game_variables_t *gvar){ gvar=gvar; }\r
void VL_Shutdown (global_game_variables_t *gvar){ gvar=gvar; }\r
void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv)\r