void VL_Shutdown (global_game_variables_t *gvar){}\r
void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv)\r
{\r
void VL_Shutdown (global_game_variables_t *gvar){}\r
void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv)\r
{\r