- IN_Default(0,&player,ctrl_Joystick);\r
- //while(!IN_KeyDown(sc_Escape))\r
- player[0].q=1;\r
- player[0].d=2;\r
- player[0].persist_aniframe=0;\r
- player[0].speed=4;\r
- player[0].kd[0]=2;\r
- player[0].kd[1]=2;\r
+ //IN_Default(0,&player,ctrl_Joystick1);\r
+ //IN_SetControlType(0,&player,ctrl_Joystick1);\r
+ IN_Default(0,&player,ctrl_Keyboard1);\r
+ IN_SetControlType(0,&player,ctrl_Keyboard1);\r
+\r
+ player[0].enti.q=1;\r
+ player[0].enti.d=2;\r
+ player[0].enti.speed=4;\r
+\r
+//0000 nibbletest();\r
+//0000 booleantest();\r
+ //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu);\r