-// IN_Default(0,ctrl_Joystick);\r
- while(!IN_qb(sc_Escape))\r
- {\r
- IN_ReadControl(0,&control);\r
-// printf("%u\n", Keyboard[sc_Escape]);\r
-\r
- }\r
- IN_Shutdown();\r
+ //while(!IN_KeyDown(sc_Escape))
+ while(!IN_KeyDown(sc_Escape))\r
+ {
+ IN_ReadControl(0,&player);
+ //printf("%u\n", IN_KeyDown(sc_Escape));
+ //printf("%u\n", IN_qb(sc_Escape));
+ //clockdw++;
+ }
+ IN_Shutdown();
+ //printf("%u\n", in.Keyboard[sc_Escape]);\r