- EN_initentity(&player[pn].enti, video);\r
- player[pn].enti.spri->x = player[0].enti.x-4;\r
- player[pn].enti.spri->y = player[0].enti.y-16;\r
- player[pn].walktype=0;\r
- player[pn].enti.dire=30;\r
- vga_state.vga_draw_stride_limit = vga_state.vga_draw_stride = video->page[0].stridew;\r
+ EN_initentity(&player->enti, video);\r
+ player->enti.spri.x = player[0].enti.x-4;\r
+ player->enti.spri.y = player[0].enti.y-16;\r
+ player->walktype=0;\r
+ player->enti.dire=30;\r
+ vga_state.vga_draw_stride_limit = vga_state.vga_draw_stride = video->page[0].stridew;//skewing bug\r