-//typedef struct SREGS sregs_t;\r
-//sregs_t sregs;\r
-typedef enum {false,true} boolean;\r
-//I hope this is correct!\r
-typedef void __based(__self) * memptr;\r
-//typedef sregs.w.es * memptr\r
-//typedef __segment * memptr;\r
-//typedef fenp.op_ptr_seg * memptr;\r
-typedef struct\r
-{\r
- int old_mode; //old video mode before game!\r
- word frames_per_second;\r
- clock_t t;\r
- dword tiku;\r
- word far* clock;\r
-} global_game_variables_t;\r
-\r
-/* local function */\r
-void wait(clock_t wait);\r
-void __near* LargestFreeBlock(size_t* Size);\r
-size_t _coreleft(void);\r
-void far* LargestFarFreeBlock(size_t* Size);\r
-size_t _farcoreleft(void);\r
-void huge* LargestHugeFreeBlock(size_t* Size);\r
-size_t _hugecoreleft(void);\r
-//void __based(__self)* LargestBasedFreeBlock(size_t* Size);\r
-//size_t _basedcoreleft(void);\r
-size_t GetFreeSize(void);\r
-size_t GetFarFreeSize(void);\r
-size_t GetNearFreeSize(void);\r