-//typedef struct SREGS sregs_t;\r
-//sregs_t sregs;\r
-typedef enum {false,true} boolean;\r
-//I hope this is correct!\r
-typedef void __based(__self) * memptr;\r
-typedef struct\r
-{\r
- int old_mode; //old video mode before game!\r
- word frames_per_second;\r
- clock_t t;\r
- dword tiku;\r
- word far* clock;\r
- //handles for log files of the game gose here if wwww\r
- //int heaphandle;\r
-} global_game_variables_t;\r