-typedef struct\r
-{\r
-// int showmemhandle;\r
- int profilehandle,debughandle;\r
- int heaphandle;\r
-} handle_t;\r
-\r
-typedef struct\r
-{\r
- int old_mode; //old video mode before game!\r
- word frames_per_second;\r
- clock_t t;\r
- dword tiku;\r
- word far* clock;\r
- handle_t handle; //handles for file logging\r
-} global_game_variables_t;\r
+#define AARED "\x1b[41;31m"\r
+#define AABLUE "\x1b[44;34m"\r
+#define AAGREEN "\x1b[42;32m"\r
+#define AAYELLOW "\x1b[43;33m"\r
+#define AAGREY "\x1b[47;37m"\r
+#define AABLACK "\x1b[40;30m"\r
+#define AAWHITE "\x1b[47;37m"\r
+#define AAMAGENTA "\x1b[45;35m"\r
+#define AARESET "\x1b[0m"\r