- player->info.x = dx;\r
- player->info.xaxis = mx;\r
- player->info.y = dy;\r
- player->info.yaxis = my;\r
- player->info.button0 = buttons & (1 << 0);\r
- player->info.button1 = buttons & (1 << 1);\r
- player->info.button2 = buttons & (1 << 2);\r
- player->info.button3 = buttons & (1 << 3);\r
-// player->info.dir = DirTable[((my + 1) * 3) + (mx + 1)];\r
+ player[pn].info.x = dx;\r
+ player[pn].info.xaxis = mx;\r
+ player[pn].info.y = dy;\r
+ player[pn].info.yaxis = my;\r
+ player[pn].info.button0 = buttons & (1 << 0);\r
+ player[pn].info.button1 = buttons & (1 << 1);\r
+ player[pn].info.button2 = buttons & (1 << 2);\r
+ player[pn].info.button3 = buttons & (1 << 3);\r
+// player[pn].info.dir = DirTable[((my + 1) * 3) + (mx + 1)];\r