+ word spt; //speed per tile\r
+//0000 planar_buf_t huge *data; //supposively the sprite sheet data\r
+// planar_buf_t data; //supposively the sprite sheet data\r
+////0000----\r
+#ifdef __WATCOMC__\r
+ struct sprite *spri; //supposively the sprite sheet data\r
+ memptr gr;\r
+#endif\r
+ bitmap_t *data; //supposively the sprite sheet data//old format\r