void MM_SetLock (memptr *baseptr, boolean locked, global_game_variables_t *gvar);\r
void MM_SortMem (global_game_variables_t *gvar);\r
void MM_ShowMemory (global_game_variables_t *gvar);\r
void MM_SetLock (memptr *baseptr, boolean locked, global_game_variables_t *gvar);\r
void MM_SortMem (global_game_variables_t *gvar);\r
void MM_ShowMemory (global_game_variables_t *gvar);\r