PM_GetPage(int pagenum, global_game_variables_t *gvar); // Use this one to cache page\r
\r
void PM_SetMainMemPurge(int level, global_game_variables_t *gvar);\r
PM_GetPage(int pagenum, global_game_variables_t *gvar); // Use this one to cache page\r
\r
void PM_SetMainMemPurge(int level, global_game_variables_t *gvar);\r