+#define RFDEBUGFUNCTIONS\r
+#ifdef __DEBUG_RF__\r
+#undef RFDEBUGFUNCTIONS\r
+#define RFDEBUGFUNCTIONS \\r
+ if(gvar.in.inst->Keyboard[sc_F11]){ dbg_pagedelayrendermap=!dbg_pagedelayrendermap; IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }\r
+#endif\r
+\r
+/*#define MAPDEBUGFUNCTIONS\r
+#ifdef __DEBUG_MAP__\r
+#undef MAPDEBUGFUNCTIONS\r
+#define MAPDEBUGFUNCTIONS \\r
+ if(gvar.in.inst->Keyboard[sc_F12]){ dbg_maptext!=dbg_maptext; IN_UserInput(1, &gvar); }\r
+#endif*/\r
+\r
+/*#define SPRIDEBUGFUNCTIONS\r
+#ifdef __DEBUG_SPRI__\r
+#undef SPRIDEBUGFUNCTIONS\r
+#define SPRIDEBUGFUNCTIONS \\r
+ if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); }\r
+// if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }\r
+#endif*/\r
+\r
+#define TAIL_FUNCTIONKEYFUNCTIONS0EXE \\r
+ if(gvar.in.inst->Keyboard[sc_F4]){ turboXT(12); IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[68/*sc_F10*/]){ gvar.kurokku.fpscap=!gvar.kurokku.fpscap; IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_F8]){ gvar.video.vga_state.bgps=!gvar.video.vga_state.bgps; IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_F7]){ ZC_ShowMV(&gvar.mv, 0, 1); IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_F6]){ ZC_ShowMV(&gvar.mv, 0, 0); IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_T]){ gvar.video.vga_state.rss=!gvar.video.vga_state.rss; IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_P]){ modexpdump(&gvar.video.page[0]); IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_Q]){ VL_modexPrintTextBox(&gvar); IN_UserInput(1, &gvar); } \\r
+ if(gvar.in.inst->Keyboard[sc_W]){ VL_MemToScreen((byte __far *)&gvar, 64, 64, 16, 16, &gvar); IN_UserInput(1, &gvar); } \\r
+ RFDEBUGFUNCTIONS\r
+//FIZZLEFADEFUNCTION\r
+\r
+#define TAIL_PANKEYFUN \\r
+ TAIL_PANKEYFUNZC \\r
+ TAIL_FUNCTIONKEYDRAWJUNK\r
+\r
+#define TAIL_PANKEYFUNZC \\r
+ ZC_panPageManual(&gvar.mv, &gvar.player, 0);\r