- if(IN_KeyDown(sc_V)) VL_PatternDraw(&gvar.video, 0, 1, 1);\r
+ if(IN_KeyDown(sc_V)) VL_PatternDraw(&gvar.video, 0, 1, 1); \\r
+ if(IN_KeyDown(sc_PgUp)){ \\r
+ rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
+ VL_UpdatePaletteWrite(&gvar.video.palette, 0); } \\r
+ if(IN_KeyDown(sc_PgDn)){ \\r
+ rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
+ VL_UpdatePaletteWrite(&gvar.video.palette, 0); }\r