- // load the character into romFontsData.l\r
- // no need for inline assembly!\r
- // NTS: It might even be faster to just let the modexDrawChar point directly at ROM font than to copy per char! --J.C.\r
- _fmemcpy(romFontsData.l,MK_FP(s,o+(w*c))/*ROM font location*/,w/*char size*/);\r
- modexDrawChar(page, x_draw/*for mode X planar use*/, t, col, bgcol, addrr);\r
- x_draw += 8; /* track X for edge of screen */\r
- addrr += 2; /* move 8 pixels over (2 x 4 planar pixels per byte) */\r
+ for(; *str != '\0'; str++)\r
+ {\r
+ c = (*str);\r
+ if(c=='\n')\r
+ {\r
+ x = x_draw;\r
+ romFontsData.chw = 0;\r
+ addrq += (page->stridew) * 8;\r
+ addrr = addrq;\r
+ y += 8;\r
+ continue;\r
+ }\r
+\r
+ // load the character into romFontsData.l\r
+ // no need for inline assembly!\r
+ // NTS: It might even be faster to just let the modexDrawChar point directly at ROM font than to copy per char! --J.C.\r
+ _fmemcpy(romFontsData.l,MK_FP(s,o+(w*c))/*ROM font location*/,w/*char size*/);\r
+ modexDrawChar(page, x_draw/*for mode X planar use*/, t, col, bgcol, addrr);\r
+ x_draw += 8; /* track X for edge of screen */\r
+ addrr += 2; /* move 8 pixels over (2 x 4 planar pixels per byte) */\r
+ }\r
+ //printf("print xy:%dx%d tlxy:%dx%d\n", x, y, page->tlx, page->tly);\r
+ break;\r