-/*static void\r
-initMap(map_t *map, int maps) {\r
- // just a place holder to fill out an alternating pattern\r
- int x, y;\r
- int i;\r
- int tile = 1;\r
- //if(!isEMS() || !checkEMS())\r
- map->tiles = malloc(sizeof(tiles_t));\r
- //else\r
- // map->tiles = (tiles_t *)alloc_emem(sizeof(tiles_t));\r
-\r
- // create the tile set\r
- //if(!isEMS() || !checkEMS())\r
- map->tiles->data = malloc(sizeof(bitmap_t));\r
- //else\r
- // map->tiles->data = (bitmap_t *)alloc_emem(sizeof(bitmap_t));\r
- map->tiles->data->width = (16*2);\r
- map->tiles->data->height= 16;\r
- //if(!isEMS() || !checkEMS())\r
- map->tiles->data->data = malloc((16*2)*16);\r
- //else\r
- // map->tiles->data->data = (byte *)alloc_emem((TILEWH*2)*TILEWH);\r
- map->tiles->tileHeight = 16;\r
- map->tiles->tileWidth =16;\r
- map->tiles->rows = 1;\r
- map->tiles->cols = 2;\r
-\r
- //i=0;\r
- //for(y=0; y<TILEWH; y++) {\r
- //for(x=0; x<(TILEWH*2); x++) {\r
- // if(x<TILEWH)\r
- // map->tiles->data->data[i] = 28;//0x24;\r
- // else\r
- // map->tiles->data->data[i] = 0;//0x34;\r
- // i++;\r
- //}\r
- //}\r
-\r
- i=0;\r
- for(y=0; y<map->height; y++) {\r
- for(x=0; x<map->width; x++) {\r
- map->data[i] = tile;\r
- tile = tile ? 0 : 1;\r
- i++;\r
- }\r
- tile = tile ? 0 : 1;\r
- }\r
-}*/
-
-static int jsoneq(const char *json, jsmntok_t *tok, const char *s) {